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  1. cratchety ol joe

    Fallout's transformation by Bethesda - how well-known is it?

    TL-DR - Times have changed. Read on... I think the premise of the OP question about 'how well known' things are/were is skewed by how much the entire aspect of gaming has changed. Back in the day when FO1 / 2 came about they were designed and released on PC, with PC gaming in mind, and PC...
  2. cratchety ol joe

    Fallout 1-2-3 tactics and new vegas bundle

    Already have them all, but always nice to know they're still available for others, heck I bought more copies on steam even though I have disk copies of all the games! Also: re "didn't see any posts.." There's a sticky post for exactly this... right there at the top of the forum :)...
  3. cratchety ol joe

    Weapons and armors

    You forgot the Crippling Extended Armour-peircing Rapid Heavy Silenced Assault Pipe Revolver Machine-gun Pistol With Quick-release Extended Drum Magazine Fusion Splitter I'm pretty sure that's what it was called... ... it had like 12 damage and gave -1 to fucks given. But... but it's a...
  4. cratchety ol joe

    Fallout 4 vs Concept Art (The Fallout that could have been)

    some of these bits of concept art are really nice, they have a feel of them that actually reminds me of Fallout... So, what happened :confused:
  5. cratchety ol joe

    After the ending... What is there to do?

    @Okolonan re: synths in DiCit ... I noticed a synth stood by the merchants as well as others strolling about, and when I approached that woman merchant (forget her name) she yelled at me "No synths here!" Woo, great scripting strikes another win.
  6. cratchety ol joe

    So what lore has Bethesda done gone fucked up?

    @Mr Fish I too have huge issues with the marathon running, violent assault 'zombie' ferals. FO1 and 2 made a not inconsiderable deal of illustrating that rational Ghouls stay away from danger because of their frailty... and the fact that if they break a leg, they face possibly centuries of...
  7. cratchety ol joe

    Confused about the lore in Fallout 4+the ending.

    I don't want to sound like a dick.. but this post will end up that way... I have to disagree with nearly everything you wrote: - nope, the whole setting stank, the place was void or tangible 'populous' and littered with Junk and detritus that any serious post-apoc society would have long...
  8. cratchety ol joe

    Confused about the lore in Fallout 4+the ending.

    While I can't seem to get the maths done properly, If we consider that there are potentially 19 variant end details which have up to 10 variants of themselves, Fallout 2 has potentially hundreds (thousands?) of variation of ending... The Den alone has 4 endings... and that's literally the first...
  9. cratchety ol joe

    God Awful Dialogue

    you wanna know something crazy, I had more character immersion in Saints Row and the game was internally consistent! Oh lord, Saints Row is a better RPG than Fallout :???:
  10. cratchety ol joe

    God Awful Dialogue

    In a recent experience (about an hour ago...) I was wandering over a bridge near Cabot house on way to a quest marker when I noted a non-hostile 'raider' and the following events play out: The NPC engages me into a conversation as I approach... here is what happened, almost word for word, for...
  11. cratchety ol joe

    What was the point of Fallout 4's story?

    I lean toward the institute ending being the cannon... It simply makes the most sense. From my 'benevolent' institute ending: they want to bring peace to the wasteland they want to ensure the safety of the inhabitants they kick out the BoS and basically tell them to never come back they do...
  12. cratchety ol joe

    Which is The worst quest in Fallout 4?

    I always assumed this was merely an Easter egg a developer nod at 'internal' self-reference humour. Certainly not a point of 'lore' considered to be de-facto real within the game-world. A lot of elements in FO2 are simply 'funny' and while there are some which don't like FO2 having externalised...
  13. cratchety ol joe

    Life pre-war

    @TorontRayne care to expand on that? I've never considered the 'old' games to be steampunk, would love to know to what you're referring :?
  14. cratchety ol joe

    Life pre-war

    @DarkCorp I think (as stated in my op) that this is why I have a vastly different 'deadcannon' to what is presented in FO4 (or even FO3) Beth's games are, at least from 'continuity' perspective very different feeling to the other games 'worlds' (not talking of gameplay or style) Even FO...
  15. cratchety ol joe

    Strange Papers

    apparently the content was screwed up by the patch
  16. cratchety ol joe

    Life pre-war

    I beg to differ on this, I'd say that energy weapons are or had been at quite advanced stage at the point of war. [cannon / lore] the Wattz 2000 seems incredibly advanced (highly compact and very high performance) http://fallout.wikia.com/wiki/Laser_rifle_%28Fallout%29 I'd also argue that the...
  17. cratchety ol joe

    Life pre-war

    While I appreciate the discussion surrounding the global socioeconomic events that may have been 'reason' to the war. I'm more interested in the situation in the US itself, feel free to include such discussions but please try to stick with my OP topic :wink: Point's I'm specifically interested...
  18. cratchety ol joe

    Life pre-war

    This thread is also a little dig at the FO4 intro which I personally believe to be wildly inaccurate to how I perceive the pre-war fallout time divergent universe. I wasn't sure if this should be posted into the FO4 sub-forum, but I consider it to have a wider 'general' fallout discussion point...
  19. cratchety ol joe

    BoarderSimsCraft of Duty?

    Well, that escalated quickly... :confused:
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