Search results

  1. PaxVenire

    Fallout: Capitol Hell - EXCERPT

    I should mention before anyone else does - yes ghouls in my world are radiation-created not FEV. My reasoning is that they're too iconic of a post-war race to leave out of the player character creation options. However, if you'll notice, Super Mutants are not playable. Instead I replaced them...
  2. PaxVenire

    Fallout: Capitol Hell - EXCERPT

    The following is an excerpt from my Fallout 3 reimagining for a TTRPG campaign. It contains the Intro, Vault 101 and Megaton.
  3. PaxVenire

    Operation: Free Will - A Vault Archives P&P Expansion

    Wasteland Warfare spliced with this ruleset.
  4. PaxVenire

    Rate the avatar above yours.

    It's Lobster Johnson from the Hellboy comics
  5. PaxVenire

    Operation: Free Will - A Vault Archives P&P Expansion

    They don't necessarily have to, could be that the party wants to start off higher level and just go buckwild. Friends and I had such an idea for a wargame TTRPG one shot set in the Resource Wars.
  6. PaxVenire

    Operation: Free Will - A Vault Archives P&P Expansion

    I think there's a way to make it work, specifically for higher level campaigns or wargaming. Maybe I'll do them one day
  7. PaxVenire

    Ultimate Vault Archives Mutant Manual

    Good lord this took forever, but it's finally here. This project is part one and two of a three (maybe four) part expansion to the original Vault Archives P&P Mutant Manual. This part covers mutated animals and abominations. Pairs well with my custom made tokens.
  8. PaxVenire

    Operation: Free Will - A Vault Archives P&P Expansion

    I originally thought about adding Assaultrons, Sentry Bots, and Synths, but felt like these three were pretty well balanced. Assaultrons and Sentry Bots would've been too OP and Synths are honestly just humans with that flavor text tacked on.
  9. PaxVenire

    Operation: Free Will - A Vault Archives P&P Expansion

    Hello NMA, this is a supplement I made for Vault Archives PnP found here. This side project started as a way for me to replace Super Mutants as playable characters in my Fallout 3 rewrite campaign, but evolved into a general supplement for people who want to play robots anywhere else in the...
  10. PaxVenire

    What would make a Fallout ttRPG feel like "Fallout" for you?

    I suppose it depends on which sort of Fallout experience you’re aiming for. A Fallout TTRPG that truly captures the spirit of “classic Fallout” needs to embrace meaningful choice, consequence, and tone above all else. It’s not just about the rules (though the system is important), it’s about how...
  11. PaxVenire

    Fallout: Van Buren Novel - EXCERPT

    Hello NMA, I'm posting an excerpt of my novelization of the campaign my friends and I played. This is the first three chapters and includes the trial, background, and awakening of Chuck McCarthy -- the character my best friend played in the campaign. I hope you all enjoy this as much as I'm...
  12. PaxVenire

    Best Fallout? - Game Discussion

    Fallout Shelter let's be serious here.
  13. PaxVenire

    Fallout Revelation Blues: Burham Springs Demo Release

    I hope this isn't another case of "Here's a demo, btw we're cancelling the project". Looks nicely put together, I just wish they made the story of Van Buren fit into New Vegas' canon and not just throw New Vegas aside.
  14. PaxVenire

    -

    -
  15. PaxVenire

    The Fallout show is shit and destroys the only good thing Bethesdas Fallout had in its universe

    One of the biggest marketing points was that Bethesda considered this show inseparably canon to the games, with even Todd Howard calling it "Fallout 5" when promoting it. It doesn't just veer far off course from canon, it turns the ship 180 degrees and crashes into the harbor. This is...
  16. PaxVenire

    -

    -
  17. PaxVenire

    New Reno Sign (Fallout 2)

    It's a common misconception that everything in Fallout's universe resembles exactly the real-world 1950s. There are buildings, monuments, and iconography from our real, modern world that are in Fallout. There are also cities in Fallout that are giant metropolises that are flat urban areas in our...
  18. PaxVenire

    Chris Avellone examines the Fallout TV Series

    It's funny how Emil understands that here but not when he writes Fallout
  19. PaxVenire

    The best Moral Dilemma in the series?

    Fallout 1 definitely had moral dilemmas. It wasn’t as gray as Fallout New Vegas but they’re there. Killian or Gizmo in Junktown, steal the water chip from Necropolis for your Vault, send water caravans to your Vault potentially exposing its location, and working for Decker or reporting him come...
  20. PaxVenire

    Fallout: Van Buren Worldbook (FINISHED - Map and PDF inside)

    Custom logo I made for this if anyone wants to use it.
Back
Top