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    worst and well optimized games

    I think in today's games the creators don't make much effort in making the code fast enough. They think everyone has a NASA-computer and it will work perfectly... or if not then smiply buy a new comp. So what do you think are the best and worst optimized games. You may even go back in time...
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    The "creator" of the H-Bomb died yesterday

    Teller Ede, died yesterday in California. He was 95 years old. He was born in Hungary, then he emigrated to the USA. There he took part in creating the first Atomic-bomb, and he was, who made the theory of the Fusion (Hydrogen)-Bomb... Without him there wouldn't be any A/H-bombs, no Cold-war...
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    Help needed: Skill and other character poins in Fallout

    Does anyone know how the skills are converted into "real-life stats" I'll explain: for example... if you've got a small guns skill of 25% how does FO calculate the hitting cahnce, critical chance, etc... IO currently uses a skill-independent (and very lame) conversion, and those things are...
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    IanOut - a post-nuclear Ian-playing game

    I've got an alternate to Fallout 3: IanOut, which is a Total Conversion of the original game. It's speciality is, that it is designed to be easily moddable. The First Beta can be downloaded from the following link. There you can also find some screenshots. IanOut
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