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    npc to player control question

    FOT Editor question: I've have a section where 3 npc's can be put under player control after talking to them. It works but there are two issues I can't get around. If you move an entity from a non-human playerId>1 to a playerId=1(human) the player will not be able to adjust the sentry...
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    Object script state

    Ok, I'm no expert but I have triggered speach off a door opening by checking the Object Script State of a door. Just add a trigger Object Script State <entity tag> <set|clear> When the door is opened the state will be true, while it is closed it is false. I can send an example if you...
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    How do I destroy breakables via triggers or AI attacks?

    I have a map with fuel tanks I'd like to blow at a certain time, or better yet get the AI units to target and blow them. I've tried setting the script state of state-change breakables and tried getting the AI to attack the tanks but no joy. Any ideas? My last ditch will be to make...
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