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    Any way to identify which objects call a script?

    I'm trying to find out which objects call a script... like this one that shows up during the vault escape quest [spoiler:0520025680]Scn CG04SecretDoorSCRIPT Begin OnActivate if IsActionRef Player == 1 ; messageBox "Pretend you can't activate this door. Pretend it's secret."...
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    One way to actually kill the children

    Change two lines in your fallout.ini file to bForceReloadOnEssentialCharacterDeath=0 bEssentialTakeNoDamage=0 Then target the children and type in console "Agerace 1" This will make them teenagers.
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    Falloutdict.txt - Clues to downloadable content or random?

    If you use bsacmd you can get a file called falloutdict.txt that contains words that are not in alphabetical order; In fact they tell several stories. Is this a clue to what the downloadable content will be? Yeah it's all caps, sorry that's the way the file is. Spoiler tagged for length...
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    Fix your own bugs, complete fallout 3 command list here

    I dumped the command list from fallout.exe to a text file then went through and manually separated the entries. There should be a line between each entry and I've highlighted the ones that I thought sounded interesting. Since it took a long time to go through and separate, I thought others...
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    Oblivion mechanics?

    Has there been any word yet on whether repeated use of a skill will give experience? I know it did in fallout 1&2, but in my mind that was the most broken part of Oblivion. I crouched in a corner behind a guard and turned on autowalk then went to work. When I got back I had maximum level...
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