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    FO1+Fixt: stimpack AP bug?

    An equipped Stimpack needs 2 AP correct? I get the error that I need more AP. Can't remember seeing this before. Gog version w/Fixt.
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    Fallout 2: overcapping melee skill pointless?

    Hey guys. In Fallout 1, you can get to 95% chance to hit eyes with a ranged weapon at, say, 100 in Small Guns (just a guesstimate). But that is for point blank range. If you want to keep that capped chance to hit at ranged distances, you need to keep investing in the skill. Now I'm on to Fallout...
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    Fallout 1: peaceful cathedral lair?

    Been several years since I last played. Is sneaking or killing your only options down in the Cathedral Lair? There are named mobs down there, and I enjoy Speech challenges. But it would seem that whether or not I'm in disguise, attempting to parley ends in combat. I guess all the named mutants...
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    FO1: installing TeamX NPC mod mid-game?

    The readme says to start a new game after installing the most recent version of the TeamX NPC mod. I am wondering if this is just to take full advantage of the companion leveling feature, or if there could be some problems if I attempt to install this over a save in progress. Anyone with deep...
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    Fallout 1 with unofficial patches: sfall not functioning

    Running Fallout 1 with semi-unofficial patch 1.2 and unofficial patch 1.3.5. I notice there are sfall's ddraw files in the root, and some of sfall's options have been incorporated into the UI, such as object highlighting. None of it works, however. I tried editing the ddraw.ini to skip intro...
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    Any forums for unofficially patched games?

    I read through the rules of the Fallout forums, and one of the rules is not to ask questions about the unofficially patched games. I'm playing Fallout 1 with the semi-unofficial patch 1.2 and the final version of the unofficial 1.3. I noticed there are ddraw files from the old fallout 1 sfall in...
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    Sneak and lighting

    I used the search, as well as checking the wiki, and didn't find any definitive answer on Fallout 1 lighting penalties to sneak/steal. Specifically, sneaking in a dwelling in order to access a bookcase or other container while being watched by an NPC that won't allow it. Are there assumed light...
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    Dude, where's my car?

    Hey guys. I'm running the most recent unofficial patch + restoration as of 6/8/11. I'm in New Reno. Have already had the car taken and gotten it back. After a few trips back and forth to the two outlying locations on foot, the car is gone again. Is this w.a.i., or am I experiencing a bug...
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    Cathedral Hijinks

    It has been a while since I played 1, but aren't you supposed to be able to get past Nightkin sentries if you are A.) wearing a purple robe and B.) carrying a follower badge and C.) have no NPCs with you? I have all these things, dismissed my followers (and told dog to wait) in front of...
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    Couple Junktown issues

    The mods I have installed are: Semi-official patch 1.2w, unofficial TeamX patch v. 1.3.5, TeamX NPC mod v. 4.5. I also have the High Res patch v. 2.2. Issue is that the leader of the Skulz seems to think I have already obtained the quest to retrieve the vase. I have not even been to the bar yet...
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    Fallout1 High Resolution Patch and 16 bit

    For whatever reason, I cannot initialize any 16-bit modes. Does it matter? It is unfortunate that many of the higher-res widescreen presets require it, for some reason. But I can live with 720P I guess. My first question is, does forcing this game to 16-bit have any appreciable effect? It is an...
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