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  1. PrimmSlim

    I've been playing Fallout 1&2 for 12 years now...

    If you give some to Sulik to carry, there's a chance he'll put his weapon away and start throwing those instead. That's how I found out.
  2. PrimmSlim

    Rate the avatar above yours.

    9/10, I love the ad it's from, it was part of what convinced me to play Fallout.
  3. PrimmSlim

    The best radio man in Fallout series?

    On a semi-related note, what's the best oldies intro/credits song? I'm partial to "Maybe" myself. I found it left a big impact seeing the Dweller walk into the desert to that song at the end of Fallout 1.
  4. PrimmSlim

    What's the most evil thing you can do in Fallout?

    I also took the water chip and left the ghouls to die. I find it very memorable because I didn't arbitrarily make an evil choice, I really needed the chip and I really couldn't help them (far as I knew at the time.)
  5. PrimmSlim

    The best radio man in Fallout series?

    I love the ambient music of the old games and often listen to them when not playing. The radio music of the later ones is fine, but not my preferred tone for the game, outside of a casino or on the strip or something. And the later games' ambient music isn't as good as 1 and 2's. That said...
  6. PrimmSlim

    Most Hated Fallout Character

    I suppose so, yeah, they are one dimensionally bad/evil. I guess I meant they felt especially reprehensible, at least after that quest with the slave ledger.
  7. PrimmSlim

    Most Hated Fallout Character

    Barton Thorn, and anyone else in New Vegas that uses that awful voice actor. Anybody from Fo3 or 4, except that one robot companion. But I guess this is a given here. The Fiends, though I guess if I hate them then they're good villains. Myron, and maybe Sulik even though he's so useful early on...
  8. PrimmSlim

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Forgive me if this is the wrong thread, but I'm having a crash with the resto patch installed: "The instruction at 0004c5d09 referenced memory at 0a789df8 The memory could not be read from" This happens when trying to take the elevator to the fourth floor of the Sierra Army Depot. Similar...
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