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  1. M

    Fallout 2 mod Fallout: Sonora

    Quick question for anyone who has finished this: What stops the main quest timer? I've freed the townspeople in both Flagstaff and Tucson and then got another warning screen (my second so far) on the road back north.
  2. M

    Fallout 2 mod Olympus 2207 (english translation)

    It only comes up after you kill Kyle, then let Chris know that you've done so.
  3. M

    Fallout 2 mod Olympus 2207 (english translation)

    Thanks. And the location of parts for Juan's machine quest?
  4. M

    Fallout 2 mod Olympus 2207 (english translation)

    Is the Luminere fight giving anyone else trouble? Lvl 14, Defender armor, with the energy rifle and and energy weapons levelled to 130, chem'ed up and I'm still getting cut to pieces. I've tried with environmental armor but they are still aggro as soon as I enter the map. Also, what are the...
  5. M

    Fallout 2 mod Olympus 2207 (english translation)

    Here's another request about the use of the poison finger. Where is Juan's part, or failing that, the 'comic' he asks for? I killed the dude for the Bible. Any use for it?
  6. M

    Fallout 2 mod Fallout: Nevada (extended)

    thanks again. It looks like I only missed a few over two playthroughs.
  7. M

    Fallout 2 mod Fallout: Nevada (extended)

    I took the perk to improve the chance to find special encounters. Yes, but you can't use it on yourself .
  8. M

    Fallout 2 mod Fallout: Nevada (extended)

    There is an encounter with a deserted school bus. The stamps are in the crate.
  9. M

    Fallout 2 mod Fallout: Nevada (extended)

    I restarted from a save before leaving SLC on the train and was able to finish the game. Thanks all for your assistance. Great mod. I did notice that the recent version defaulted to a Cyrillic alphabet for the save slot descriptions. If anyone could post a list of spoilers to explain all the...
  10. M

    Fallout 2 mod Fallout: Nevada (extended)

    No, my saves were from a playthrough started on a fresh 2.0.3 install. I updated in place first to 2.0.3.1, and then to the version whose .exe is named Nevada Mod Us, dated 2/4/2020, but doesn't list its version on the menu. I believe it's the initial version of 2.0.3.2 before your most recent...
  11. M

    Fallout 2 mod Fallout: Nevada (extended)

    Apologies, my version #s were inaccurate in my post above. I see an update posted Feb16 so I will give it a try with a fresh install and try my late-game save again.
  12. M

    Fallout 2 mod Fallout: Nevada (extended)

    I had occasional, almost frequent CTDs in version 1.0, since that's all I knew existed at the time, but the only one I couldn't get past was when exiting the government vault. Now I'm getting a similar one in 2.0.1, but slightly later when starting the train. No crashes in 2.0.1 up to...
  13. M

    Fallout 2 mod Fallout: Nevada (extended)

    He may be referring to Crazy Edition's modification that allows the breakdown of ammo into raw materials, in order to change calibers and type (AP vs FMJ). If anyone has a working near-endgame save to upload here I'd appreciate it. I've already done 2 playthroughs, one up to the train ride...
  14. M

    Fallout 2 mod Fallout: Nevada (extended)

    OK. I tried loading a save from just after killing the clones and reaper. I get the same error/CTD. Should I play from an earlier save (before reaper fight or before entire vault)? btw I noticed that the new installer moves the save game folder to the new 'nevadamod' folder
  15. M

    Fallout 2 mod Fallout: Nevada (extended)

    I had this same error on my run using version 1.00
  16. M

    Fallout 2 mod Fallout: Nevada (extended)

    Thank you. I noticed errors, probably related to the translation, in dialogue choices when talking to the WoW commander, and these ended up in the quest list. I suspect that my CTD error may be related to translation scripting as well, as I assume there is a forced cutscene at the end of the...
  17. M

    Fallout 2 mod Fallout: Nevada (extended)

    This is a save from a run started from the beginning in a fresh 203 install, later updated to 2031. The error occurs right after selecting '1 start turbine'. (I did not continue using the previous 1.00 install after having that problem. I only mentioned it because it may be a similar issue)
  18. M

    Fallout 2 mod Fallout: Nevada (extended)

    Firstly, thanks for the excellent work. Great mod. I'm getting CTD errors near end game, after starting the train (after dealing with reaper and clones) to return back to the main map. It first occurred with 2.0.3 but I still get it after upgrading to 2.0.3.1 The game has worked fine up this...
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