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    Fallout Tactics utility FTSE - Fallout Tactics Scripting Engine (0.56a)

    Is there a possibility this may have busted the Tank Cannon? I've got it loaded but it won't fire even at behemoths. It always says "That shot is blocked." NEVERMIND It was my just punishment for using the prone exploit.
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    Fallout Tactics utility FTSE - Fallout Tactics Scripting Engine (0.56a)

    Thanks a ton. By the way does modifying the game with this program make using a save editor harder? I think Harold might have one perk too few by the time he's maxed out to get sniper. (Also once the Lua is edited do I re-run FTSE or just launch tactics?)
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    Fallout Tactics utility FTSE - Fallout Tactics Scripting Engine (0.56a)

    Thank you so much. I already have FTSE. (A shame I didn't actually build my main character for Sniper and none of the recruits really have a good mix of PE, AG, and LK for it, but it's still a fun idea maybe for a future playthrough.
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    Fallout Tactics utility FTSE - Fallout Tactics Scripting Engine (0.56a)

    I don't want to be presumptuous, but is there a chance for a version of the sniper perk that works on all ranged weapons ala FO2? I feel like that would really help the otherwise kinda wimpy feeling miniguns. (Well, that or AP ammo for 5.56 and 7.62, but my ignorant rear assumes it would...
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    Sniper perk works (Fact)

    I got my copy of tactics in the steam pack, is there a version of this that works with the steam version? (Or jut an easy way to transfer steam saves to GOG?) NVM saw the more comprehensive patch project.
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