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  1. M

    After Reset Greenlit, coming to Kickstarter soon

    Just play it. Underrail is tons of fun already right now.
  2. M

    Brian Fargo on combat, perma-death in Wasteland 2

    Not deleted but vatted. See here AtomBomb: http://www.nma-fallout.com/forum/viewtopic.php?t=62536 Perma death and the sheer number of skills that you can have in the wasteland sounds pretty awesome :-) Glad I pledged.
  3. M

    Max Payne 3

    Btw.: You can get working Russian keys for around 15€. Bought one today and played through the game. Multiplayer just works fine as well. With the 1.0.0.22 patch, aiming is finally a blast and it got rid of this stupid mouse acceleration/deceleration :-)
  4. M

    The Age of Decadence pre-orders now open

    The only control-related aspect that seems clunky to me is camera rotation. The rest of the interface seems well designed.
  5. M

    The Age of Decadence pre-orders now open

    The demo was great indeed :-) I've just tranfered money to my paypal account so I can preorder it once the money is there.
  6. M

    Wasteland 2 Kickstarter Update #2

    I know an open source game project that relies on pottle for this purpose and it seems to work very well: http://translate.sourceforge.net/wiki/pootle/index
  7. M

    Native Fallout 1 & 2 port for Android

    There is no complete open source reimplementation of the Fallout engine. It's as simple as that. Basically what shihonage said.
  8. M

    Olympus2207 Presentation Video & Screenshots

    Little typo in the announcement: AFAICT it should be Olympus 2207, not Olympus 2077.
  9. M

    Wasteland Engine Remake Kinda (WERK)

    Any plans to set up a public sourcecode repository so other interested devs could easily follow your progress and contribute?
  10. M

    Fallout 1 mod FO1 to FO2 conversion, for real

    Version control would have helped ;-)
  11. M

    Just an idea

    It actually depends on the engine. If you use the Fallout 2 engine for it, it would be simply a lot of work for prolly not much gain. If you use a different engine for the purpose, you might get a cease and desist letter sooner or later.
  12. M

    PARPG - a nuclear winter RPG moving towards a 2nd techdemo

    Heya and welcome to a short PARPG news update. If you've watched our wiki closely over the last four weeks, you might have realized that the PARPG team has been researching Agile software development in general and Scrum as one Agile framework in special. When we had our first stab at the...
  13. M

    Interplay: Fallout 6 could be ours

    There are tools for that, it case it's just a Mediawiki template for a [[Category:]] tag: http://www.mediawiki.org/wiki/Extension:Replace_Text
  14. M

    PARPG searching for a lead writer!

    As you might remember: we were looking for a lead writer for PARPG recently. Quite surprisingly for us, not just one but a couple of writers were interested in filling this role on the team. We considered to use a formal application process to handle this but after quite some discussion on the...
  15. M

    PARPG searching for a lead writer!

    Quite surprisingly for us, we had quite some interest in the open lead writer position. Our initial guess was that interest would be rather low, so we were not really well prepared for this situation. I'll sit down with the other lead developers this week and we'll figure out a process how...
  16. M

    Original FO/FO2 Polymeshes

    You're either trolling or it's a language barrier. Not a good sign in either case.
  17. M

    PARPG searching for a lead writer!

    Fair enough Walpknut :-) And a little PARPG news update: http://blog.parpg.net/2011/01/o-lead-writer-where-art-thou/
  18. M

    PARPG searching for a lead writer!

    Shocking news: FIFE is already out! http://fifengine.net/2010/12/06/0-3-2r2-released/ EDIT: Misinterpreted your statement. Thanks for the pointer, I'll send him a PM. Pictures or it didn't happen :-) Concerning tossing around ideas: one of the main problems with writers in the past has...
  19. M

    PARPG searching for a lead writer!

    Right now we're trying to find a lead writer. We used to approach the writing situation a bit different in the past, but that didn't really work out. So we'll be looking for "assitant/contributing writers" down the line who'll flesh out smaller details after the to be found lead writer has...
  20. M

    PARPG searching for a lead writer!

    I appreciate what you've done for the Fallout community and I love your guides Per, but that was a pretty stupid remark, wasn't it? You know, there are actually games being made with FIFE these days: http://www.unknown-horizons.org/ EDIT: I should have thought of a funnier reply. How...
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