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  1. J

    Worst Possible things for FO3?

    Now that's a respectable post. Sorry if I sounded harsh in my response. Heh, in my current state of relations with one admin I'm nervous about getting banned for saying THAT, so I know how you feel. I didn't mind CTB in Tactics, but it wasn't so much an RPG as it was a RTS game set in a...
  2. J

    How about WWIV in Fallout universe?

    No YOU lose, you stupid person! You're dumb! Hey, that DOES feel good.
  3. J

    Old School weaponry

    I really think somebody needs a hug. Just knowing you were trying to make a joke makes me believe that there really is a soft, lovable, squishy Roshambo under all that scaly thick skin and firey breath :) I can't believe your even arguing THIS of all things, but it's not like, you know, the...
  4. J

    Combat and Weaponry (was:Unarmed in F3)

    Actually, the reality of battlefield hand-to-hand combat is: being thrown to the ground in the middle of a multiple-on-multiple melee is about the worst thing that can happen to you (especially if you are wearing 60lbs of equipment at the time). In any fighting system used on battlefields, empty...
  5. J

    How about WWIV in Fallout universe?

    Energy crisis, genetic engineering, and discrimination are three pretty major issues in Fallout. I don't know why YOU think they replaced more logically 50's themes with these. My interpretation is that by presenting this subject matter (amongst others) in the style of 50's apocalyptic fiction...
  6. J

    Worst Possible things for FO3?

    The combat in F1 still has the most depth of any CRPG I've played. Adding crouched/prone positions is one thing, but realtime/RT-pause? Too much real-time action relies on the player's ability to act, more than the avatar's. I shudder at the thought of it becoming like combat in Morrowind or...
  7. J

    How about WWIV in Fallout universe?

    Rosh, you make my head swim. I don't even see where we really have conflicting ideas on the subject. Vat me, ban me, split the thread, if it makes you feel important or something. Too bad, this a great site and interesting forum aside from your overzealous application of administrative...
  8. J

    Combat and Weaponry (was:Unarmed in F3)

    REMOVED heated statements. Sorry. :) Judo and jujutsu are really just wrestling with foreign terminology, which wouldn't make any sense in Fallout obviously. They still share a lot of things with western wrestling though, which is why I doubt most people could really distinguish them in a...
  9. J

    Combat and Weaponry (was:Unarmed in F3)

    I agree that the kung fu in FO2 was very out of place. Japanese martial arts could be another matter, since judo was being taught in the U.S. since the turn of the century and given the relationship between Japan and China (the latter being the enemies in the Fallout world, and we were...
  10. J

    How about WWIV in Fallout universe?

    No no no, I'm not arguing against that. I understand this part of the the Fallout setting, and I thought I'd referred to it many times. I'm not trying to dismiss it, now or ever. Please understand that. But to say it's strictly JUST that, it's like saying Fallout *is* 50's pulp sci fi, and I...
  11. J

    How about WWIV in Fallout universe?

    No. They written in the late 90's by a bunch of people who unless I'm mistaken weren't even around in the 50's. The aesthetic and much of the setting is "future of the 50's," but to be completely fair it is the 90's looking at the 50's looking at the future, including references to everything in...
  12. J

    How about WWIV in Fallout universe?

    Early fifities at that, which means most of them would be kiloton-range yield and a handful of megaton weapons. Most of these would be targeted at military installations, where high-redundancy is used (as we saw with the Glow), which suggests that most of the rural world would not be directly...
  13. J

    Old School weaponry

    Or even a Cavalry sword Not much comes to mind other than some German pop-songs and 50's fictional spacecraft stylized after the V-2 rockets *cough* Our basic SMG in fallout is a Heckler&Koche. Regarding the Japanese, the 50's is when U.S. citizens started learning some Japanese martial...
  14. J

    Let's rework ALL of the damage ranges for the FO weapons.

    They'd like us to think that 7.62 and 5.56 NATO are likely to leave nice clean wounds, but i've heard that the reality (especially with 5.56) is that because of their low mass and high speed they are very likely to tumble and bounce around inside the target after penetration, ripping and tearing...
  15. J

    What did you NOT like about FO 1 & 2?

    This is an issue with pretty much any RPG system, because they are dealing with many factors in a simplified and abstract way. Especially uncalled shots, in Fallout's case they include the victim's willpower and ability to function with injury, the severity and location of impact, sheer...
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