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    Double fire mode for (Sawed - Off) Shotguns

    Thanks, I appreciate the video clip, I have no doubts left now.
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    Double fire mode for (Sawed - Off) Shotguns

    Um, I'm not sure one double barrel shotgun has ever been designed to fire both shells at once, in fact none do. It has always been you pull one trigger you fire one barrel, you pull the other trigger you fire the other barrel. And I think you can only pull one trigger at a time. If you...
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    Gladius? Fallout 3 Combat? Consideration? Crucify Me!!

    I agree, turn based combat is about strategic consideration of your options, and about seperation of player skill (personal reflexes) from character skill (evenly progressed proficiency levels). I've played real-time combat orientated games that sound like they use less player reflexes than this...
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    (Storyline, Dialogues, NPC's) over gfx

    I completely agree, but when you say open endedness do you mean the freedom to contend with quests at your personal leisure, or that plus multiple solutions and approach methods for completing a quest/over coming a situation? Personally I feel a story line is extremely important to the...
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    10mm revolver/pistol

    I have no idea what you are talking about, I never noticed the Colt 10mm pistol had a cylinder. And even if it did have a cylinder most standard .38 special revolvers only hold 6 rounds, yet a 10mm (.40 automatic) revolving pistol is able to have 12 rounds? Are you sure about this, I guess...
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    Location based death animations/real time rendered injuries

    I know, you're being very nice to me and thanks for the explaination, I was just saying. But yeah I get what you're talking about. Maybe I'll think of something else.
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    Location based death animations/real time rendered injuries

    After witnessing Bethesda's new engine I'm confident that they'll probably have everything you just mentioned. Bethesda will most likely use the Oblivion engine for Fallout 3 and I think that tech will make it much easier. Just a theory though no actual proof to say it will be easier, so please...
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    My Fallout review

    I love and appreciate Fallout for what it is, I trust his review but a perfect 10? It's a great freedom based RPG and it beats the shit out of Fable in every way (graphics aside) but I'd score it differently. Presentation: 10 awesome 1950's retro future design Graphics: 6.5 lets be...
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    Favourite Fallout Location

    Oh yeah I love Junktown, every time I go there in Fallout and the opening design is awesome. New Reno was also really freakin cool, I would have appreciated it, if the main crime bosses had prerendered talking heads though.
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    Location based death animations/real time rendered injuries

    Um yeah, ok, thanks anyway. But I was talking about these individual features for a 3D graphics engine, everyone knows Bethesda isn't going to make a 2D Fallout 3. Are you sure it isn't possible with a 3D graphics engine? I appreciate your kindness by the way.
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    How do people aim big guns/energy rifles/etc?

    Just one more out of the many many reasons 3D animation is better, oh and... wait for it.... EASIER! Come on do you really think Bethesda is going to make Fallout 3 using 2D animation? It's time consuming, costs more money, and means more development time, Van Buren was 3D what's the big deal? I...
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    Location based death animations/real time rendered injuries

    I'm sorry if this subject has already been discussed, I've checked, but if I've missed something I apologize to the moderators. I was wondering if anyone here agrees on location based death animations? I've grown bored of shooting someone in the eye with a semi-automatic 5.56x45mm nato rifle and...
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    Chems and Chem interactions...

    Ok I know you guys aren't stupid, I'm sorry. It's just I've found that if I don't explain all the ins, outs, positives, and negatives you forum members post things like "no that wouldn't work you moron, don't you know what Fallout is about" or "Oh come on that feature would never function well...
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    Chems and Chem interactions...

    OFF TOPIC: I'm sorry Odin I edited the post. ON TOPIC: I want to see all the major chemical stimulants return, but I want them to have more advanced/complex options and effects. I personally don't think "Jet" should return since it was made by Myron and after you shut down the operation it...
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    Romance, Relationships & Sex

    Odin's right, as much as I liked the subtle relationship elements of Fallout/FO2 it isn't necessary, and it isn't what Fallout's all about. If the developers spend more time and focus on the elements of FO3 that we want and need most of all(advanced gameplay, no class system, open ended game...
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    If you could expand Fallout...

    Oh yeah sure, don't get me wrong I'd love to know what was going on in other parts of the world. The thing you mentioned about multiple connections to other world computer grids for info, is a hell of an idea, we need more things like that.
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    If you could expand Fallout...

    Not a bad idea but I think the Fallout community wants to stay in the United States of America. Maybe they can at least give a more detailed break down of what the hell is happening in those parts of the world.
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    Fallout's Assault Rifle (split from Tactics mod thread)

    .223 (5.56x45mm nato) a varmint round? Wrong, the .223 may not have the impact energy, and power of a 7.62x51mm nato or a 7.62x39mm soviat but it certainly isn't a varmint round. Apon impact with the human body the .223 round goes into a tumbling motion gradually spliting apart into fragements...
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    Fallout's Assault Rifle (split from Tactics mod thread)

    I always thought 5mm (in the Fallout games obviously) was short for 5.45x39mm soviat, I mean they made the other round pretty clear (.223 is the american 5.56x45mm nato). And the AK-112 seems like a Kalashnikov assault rifle. And even though it's supposed to be a 1950's interpretation of the...
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    If you could expand Fallout...

    Yeah, I am talking about the item creation system you mentioned. I'm not getting my information from anyone but you guys, I've been spending a lot of time researching your Fallout 3 section called "Fallout 3 history". And I found information about the science character path, that seemed like an...
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