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    Numenera is the setting of Torment Successor

    +1 to closely watched. All the other important news is here anyway, might as well stay consolidated.
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    Megamod 2.44 Bug Reports and Suggestions

    Hot damn, welcome back! Glad to see you made it back safe and sound. I'll be checking back for another update. Thanks for the recurring and lengthy work MIB88, I've been getting the Fallout 2 urge again.
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    Megamod 2.43 technical issues and suggestions

    Ok, well, mine was commented out, from Nirran's site (I don't recall exactly when I downloaded, but was rather recently). It made it so the elevators in the new areas did not work, but the vanilla ones seemed fine. When I set it my elevator woes vanished.
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    Megamod 2.43 technical issues and suggestions

    You need to set your ddraw to target elevators. Open ddraw with notepad, look for ;Point at an ini file containing elevator data the line immediately below change to ElevatorsFile=Elevators.ini That did it for me.
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    Red Dwarf mod

    Wow, just wow! Someone trying to bring together my favorite TV series of all time with my favorite game of all time! Your Kryten stuff is great. Suggestions: Stasis leaks to allow contact with former crew (or cat people), scutters as party members, quests involving curry aquisition, blow up doll...
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    Megamod 2.4 Technical Issues and Suggestions

    Black screen with red cursor usually means missing map file IIRC. Sometimes I have been able to reload a game where that happens and had it work ok. Other times it was a bad install meaning reinstall. Once even it was a map that was accidentally left out of the mod package. On my way to EPA to...
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    IIRC Cooking pot is on a shelf or in an urn in the Arroyo bridge map.
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    Megamod 2.4 Technical Issues and Suggestions

    Sorry for peevish owly-ness. Wasn't warranted nor your fault. I have just gone back to V14 on a new save, the ghoul did not sound like he knew me. I don't think he did last game I was there either. Then again, I think much of that dialog is lost in translation. The lines include something...
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    Megamod 2.4 Technical Issues and Suggestions

    @Ozzymo Read page 4 of this thread for a bunch of those problems. Perhaps if you would have read my post attempting to help you with your earlier problem you already would know this was posted. Not only that, but you would also know why the problem happened and the temporary fix for it...
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    Megamod 2.4 Technical Issues and Suggestions

    What did you do just before game ended? It will end if you kill an essential character or become hated with Arroyo, and probably a dozen other things now. That's why I tend to rush for the GECK in my games now. After you get that and you visit Hakunin for the last time, you have as long as you...
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    Megamod 2.4 Technical Issues and Suggestions

    Correct me if I'm wrong, but I thought that script made it so the enemies dropped their weapons on death instead of having them glued to their hand when they fall. This does add some realism but makes for glorious fun time when my followers decide to pick up auto shotguns, miniguns, and rocket...
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    Megamod 2.4 Technical Issues and Suggestions

    I have v14dowson.msg not v14dowsn.msg Made a copy and renamed copy to v14dowsn.msg and problem was fixed. Thanks! PS. Two of the scientists on level 3 are named Error and say Error. IIRC They had little or nothing to say anyway. The two locked doors on level 2 do the same.
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    Megamod 2.4 Technical Issues and Suggestions

    @OzzymO I would love to help you but I need more info. What version of MM are you trying to install? What steps did you follow exactly? I just did a clean install a couple days ago and everything worked perfectly so I would guess it was either a bad download or a misstep on install. EDIT...
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    Megamod 2.4 Technical Issues and Suggestions

    I always used Vault 15 as a base for my team. Drop off a few NPCs, then go get some more. It would be nice to have some more defenders for my base. I know it doesn't really matter, but still a good idea to add something there. You would think that in such an environment like Fallout, any type...
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    Ehh how to acually survive more than 5 mins? (mib88megamod)

    Yes this scorpion is tough. It's a fun battle for a unarmed or melee character. If you aren't one of those then just skip it until later/forever. You don't HAVE to kill EVERYTHING.
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    [FO2] Adding 4th premade character?

    Would using premades be a way hack in other PC race characters? It worked OK in tactics, but this is a whole different beast.
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    Megamod 2.4 Technical Issues and Suggestions

    Thanks for the warning. I will continue trying to find more bugs to squish. Thanks for your continued work on this project!
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    Megamod 2.4 Technical Issues and Suggestions

    Just went there on a fresh install, opened fine. EDIT: Found a bug though. After giving Dogmeat the K9 kevlar, game crashes when you ask him to stay. Repeated 3 times.
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    Megamod 2.3 technical issues and suggestions

    Glad to hear you're still going strong on this. Thanks again for the hard work. I'll wait for the next version to start playing again.
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    Megamod 2.3 technical issues and suggestions

    :wtf: Are you serious? Every time I have played the megamod, Cassidy never changes out of his leather armor appearance. I had assumed it was a conflict involving the B-team and Cassidy head mods, so never mentioned it. I see his hairy face when I talk to him... :confused: always have with...
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