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  1. Z

    Gamepro.fr plays Fallout 3

    Ah, not a case of electronic word confusion, but a bizarre writing stile. Gotcha. It was a poor assumption on my part then, but I found it a more credible reason than somebody actually writing that. "Slavering textures" seemed odd as well. To get more on topic: I guess that's why the...
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    Gamepro.fr plays Fallout 3

    All hail electronic translations! I get the gist of it but this quote: It's just too funny.
  3. Z

    Fallout 3 Demo on Monday

    Also, the notion that "I've modded oblivion, and it's easy to simply create some barriers to close off the rest of the game" is a bit weird. Wouldn't that mean that if they released a blocked-off version, it would be trivial to *remove* the barriers and get access to the entire game? That...
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    Bethesda's Fan Interview #2

    Regarding the shotgun I thought of this: from deus ex.. (couldn't find an ingame pic)
  5. Z

    Fallout 3: Are you getting it?

    Yes, I think you missed my point. GURPS is turn-based, hence they went with that. Since it is no longer GURPS, perhaps turn-based isn't the best option for the system they're now representing. I explicitly said I *wasn't* assuming, in fact. Let's reverse it: You can feel free to assume the...
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    Fallout 3: Are you getting it?

    I assure you I didn't double post on purpose, I was simply replying to your post while you were replying to mine etc, there were basically two discussions going. We seem to be synced now however. That I got, but the quote implies that turn based was selected to fit GURPS, but another system...
  7. Z

    Fallout 3: Are you getting it?

    We'll just have to wait until someone has the guts to do it with an RPG again and see I guess. Isometric is only for walking and watching the result of your VATS actions then. I'm fine with first-person for conversations, since that's how it worked with many NPCs in FO anyhow(in a way)...
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    Fallout 3: Are you getting it?

    Nicely written article there. I'll get back to it presently: But then they left GURPS and developed SPECIAL. Like you quoted in your article: "If you want to exactly represent GURPs, D&D or most other PnP RPGs then you have to go turn based, which was the decision for Fallout when it was...
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    Fallout 3: Are you getting it?

    I'm not saying I know all the gripes, no. I just think there's very little information to gripe about. If given a certain quantity of information, there's only so much to gripe about. The gripes about things there is no information about are therefore either about things inferred, or about the...
  10. Z

    Fallout 3: Are you getting it?

    In regards to your first paragraph - we're just going to have to agree to disagree. I believe the setting and atmosphere and such is more important than turn-based or not. I guess it's pen and paper-related in my case a well - I believe that any good roleplaying setting works equally well...
  11. Z

    Fallout 3: Are you getting it?

    Is fallout-like "isometric turn-based" or "open-ended postapocalyptic RPG with dark humour"? Because I'd gladly give up the former as long as the latter is well-executed. The feeling of playing fallout far exceeds any mechanics, which is a testament to how seriously good those games were. I...
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    Fallout 3: Are you getting it?

    I'm definitely getting it. Even though I thought Oblivion was basically a piece of crap, I think it might work better with ranged combat, proper dialogue, and thought out design. Not having enemies scale to your level will also help it from a game point of view. From the setting...
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