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    A Vault Suit Costume?

    By doing only low curvature areas with single pieces and using several pieces for sharper curves it can be done fairly well. Also the bright yellow of yellow electrical tape is similar to the color of the actual vault suit stripes.
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    A Vault Suit Costume?

    I made one for Halloween this year. Due to my lack of textile skill I have used yellow tape and a blue jumpsuit.
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    Show us where your avatar is taken from

    Mine is from the video game Starwars: Knights Of The Old Republic. It is the protagonists starship and base of operations known as the Ebon Hawk and one of my favored spaceship designs. Large version
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    Favorite books / What are you reading?

    Currently reading the adventures of the most illustrious Gentleman Don Quixote.
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    1UP's Fallout 3 Gameplay Video and Interview

    That was a good interview, also that was probably the most revealed intelligent game design choices I have seen in a Fallout3 preview.
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    Fallout 3 Hands-On #4

    I forgot to consider that aspect, excellent point.
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    Polygamia editorializes on Fallout 3

    What they really mean is that FPS is popular and therefore very marketable. Whereas Isometric RPGs are not currently in the position of very large scale mass market appeal, or at least this is what Bethesda and many journalists apparently think.
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    Fallout 3 Hands-On #4

    You do have a point there, it would be a better option to just have very severe consequences to killing said NPCs. But there is the difficulty of adapting the game to fit all possible outcomes and the workload for adapting to one central NPC's death could severely strain the workload for the...
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    Fallout 3 Bridge Crossing Video

    You have a good point there and I was attempting to convey something of a similar nature. It worked in fallout primarily because combat was not the core focus of the game play but rather the dialog and branching quest structure was. With the apparently more combat focused Fallout 3 it is less...
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    Fallout 3 Bridge Crossing Video

    I would just like to point out that that was also pretty much the extent of the original fallout AI. That does not excuse poor AI that could be improved with modern technology and techniques.
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    Fallout 3 Hands-On #4

    Well the inclusion for blisteringly stupid choices for the player to make would provide more freedom. But I prefer it when the bad choices are more subtle.
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    Polish Gry Online plays Fallout 3

    The only way it would make sense is if it is a different group entirely, But that is unlikely.
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    VentureBeat interviews Todd Howard

    But Bethesda also changes the game play of their games significantly through each iteration, although some of that is not good. Their willingness to change is slightly admirable even if they tend to simplify the games in the process.
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    Mass Effect for PC is...

    I got the console version of this game as my sibling and I have an xbox 360 and that was several months ago. I really enjoyed it. It had one of the best stories and best dialog of any modern rpg I have played of late. I liked it a lot, even though the rpg elements were not as present as they...
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    Fallout 3 first footage

    Could you express more detailed reasons for your opinion please?
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    E3 interview with Todd Howard on Gametrailers

    That has been made clear, the the complaints are about the alternative bobble head method of state raising where books and very rare items should be the only way to do that. I would have preferred if they had thinks that weren't obviously state boosts, like maybe finding a set of super-advanced...
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    More Fallout 3 Gameplay Footage

    There was a force lock button and I think and auto attempt button. That should make it skip able.
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    VentureBeat interviews Todd Howard

    I would kind of admire Bethesda for being willing to change game play that has proved successful in the past for the sake of making it new and fresh as they are trying to do. But I don't as much because they manage to make the new games inferior in several ways to the original or in more then...
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    Gamespot Gameplay Video is Up

    I am hoping that soon they will show some non-combat, but the combat I have seen does not bother me overmuch. It actually looks quite playable even if it is a combination of FPS and Turn based RPG that makes it a bit less then the sum of its parts.
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