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    The first Season of the Fallout tv show is out

    Hello! Haven't seen it or have any desire to but the whole drama got me to log in again. Thinking of starting another FO1 run with Et Tu or whatever restoration pack is newest.
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    my fallout project

    I hope nobody minds me taking to myself here, but here it goes :P New update and I am quite proud of how its turning out. There is still much to be implemented but I can already imagine getting the demo working. Some things it still needs: -Bug fixing since many weird things occur -The...
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    From Fallout Scripting to Programming

    Jim. Or you or anyone, that would work too :P But the same applies here, learning is whats important.
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    From Fallout Scripting to Programming

    Would you consider helping with my project instead? :P I dont pretend im actually gonna make a new fallout game but im not willing to let go of the project either and so far its working ok. I even coded AI for companions :D
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    my fallout project

    Hello again! Some things changed, code updates were implemented but some help is still required. The next step is attempting to fully recreate the tibbets map and implement its objectives according to the design docs while making it serve as a demo. I did get a few pm's after the last...
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    my fallout project

    Hello! I am reviving this thread as i would like to restart working on this project on which i abandoned about a year ago due to unforeseen complications. The dev blog was located here and will probably continue posting as well. What i would like though, is not to restart working alone on...
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    Russian Global Mod Translation

    I never understood why modders erm.. mod in their own language. I do not mean to be disrespectful in any way to someone else's language or traditions, but games should always be developed in English while keeping localizations as a feature. It is the way major companies do it, and for mods it...
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    my fallout project

    I find neoaxis a great platform to build a demo or indie(if you're into that). There are a lot of things you could do with the free non commercial release. You can do it quick as you program in C# and most of the features are there so you dont have to reinvent them most of the time. What...
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    my fallout project

    New updates. - Expanded the conversation system and editor with visibility commands / engine commands / intelligence defined replies. Its now possible to make a conversational related quest with only a few lines of code! - New inventory system and window. The previous one was not very...
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    my fallout project

    New update: Dialogs and quest system is working! Ive successfully imported the FIRST ever fallout-ish quest from Jericho "Find out who has been stealing from Anson". It is very very crude and im positive not all dialogs are linked as they should into the database, the replys are not set by...
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    my fallout project

    hey, very interesting stuff there, ill be sure to check it out! As it can be seen from the screenshots i have no custom content whatsoever. Everything content related there was included in the engine demo ( apart from the poor placeholder interface thing :D ) I figured i should try and...
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    Fallout 1 - Reference tables for scripts, stats, critters.

    Sorry if i was a little (or more) vague. In short, i do not have the slightest idea how the SPECIAL character creation works. I know it was based off GURPS but that is about it. I also know this is like asking to reinvent the wheel but would it be possible to even remotely recode something...
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    Fallout 1 - Reference tables for scripts, stats, critters.

    Does anyone have any understanding how SPECIAL works or it is programmed? Would it be possible to remake it in a different engine?
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    my fallout project

    thanks for the reply i wish to see it working too. Also, got dialogs in finally.
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    my fallout project

    Hello wastelanders! Out of simple boredom and possibly a desire to find anyone who could help me in any way?... im going to show my fallout related project. About a year ago i downloaded the van buren tech demo and thought "damn this is good. Shame it will all go to waste...". So i got...
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    revive fallout?

    no idea yet. prob is i have a lot of projects for uni(current one is a little application that calculates salaries... aint that the awesomest thing ever?... yuck...) so a bit busy atm. but i still work on it when i have some free time. right now im trying to do the hud more "dynamic" and...
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    revive fallout?

    told you guys i dont quit easy:D anyway it might have taken a long time but i found the perfect engine for this kind of project - neoaxis and been experimenting with it a lot in the past few days. heres a pic http://f.imagehost.org/view/0838/pic.png it might not be much to see but hey...
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    revive fallout?

    oohhh how right you were. ive discovered that lite c was kinda "limiting" the code. sucks ive wasted my time with it but i guess thats learning... right??:| . ive checkd out some of the other engines(although 3dvs was a framework and that sucked too), so im off to experimenting with torque. i...
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    Which mods/patches for Fallout 1&2?

    http://www.youtube.com/watch?v=4Y-62Ti5_6s youve caused that you know...
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    revive fallout?

    no i use player.x.y.z strings.I used sounds(that were going to be added eventually) to know when stuff got toggled. your irony attempt amuses me. pls dont post in my threads anymore Thank you
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