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  1. Q

    Fast travel/Random encounter revamp...

    Thanks for all the feedback people... Now the long wait for a script extender and some knowledge of scripting ;)
  2. Q

    Fast travel/Random encounter revamp...

    So, I was wondering (while wandering)... SHORT VERSION: I thought of a possible script to check for random encounters while fast-travelling, fallout style. LONG VERSION: I thoroughly miss the travel/random encounters from FO2. I was thinking about how this system could be returned to...
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