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  1. L

    [Release] Explosive Entry - Breach locks with explosives

    1.5-You may now place up to five explosives at a time. Rig a whole shop up with explosives for a quick smash and grab. -Each realism setting can now be independently set. -Totally redid the formula for determining when timers malfunction. There should be much less facial exploding. -Changed...
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    [Release] Explosive Entry - Breach locks with explosives

    Nexus will always be the most recent. Thanks
  3. L

    [Release] Explosive Entry - Breach locks with explosives

    I'd really just rather it be deleted since I patch often enough that it's a huge pain for me to update. Then I get emails about people complaining of bugs that have already been fixed elsewhere. Download links are at: http://www.fallout3nexus.com/downloads/file.php?id=2917 or...
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    [Release] Explosive Entry - Breach locks with explosives

    I've released version 1.1 mainly to fix a calculation error that was making things way too easy, but I also added two new small features. I added scrap metal being spawned when you blow the contents of a container. Also, if you find the locks too hard or too easy you can manually set a new...
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    [Release] Explosive Entry - Breach locks with explosives

    =================== Explosive Entry 1.5 By: Lap l_a_p@hotmail.com =================== Explosive Entry allows you to bust inside almost any container or door using explosives. This is considered to NOT be a cheat mod and it is balanced to the best of my abilities using your explosives...
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    [Release] Inebriation - Drunk and Hallucinogenic Effects

    Mikael- It doesn't recreate and sound effects since I really included hallucinations last minute. If I'm going to do sound effects with them I need to find a large enough bank of acceptable sounds so it doesn't get repetitive and obnoxious. It'd be nice to have an easy way to modify all sounds...
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    [Release] Inebriation - Drunk and Hallucinogenic Effects

    You can easily differentiate it by the fact that it doesn't suck. :-D. Surprised anyone actually saw that. I guess I should have put a few "ultimate"'s at the end.
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    [Release] Inebriation - Drunk and Hallucinogenic Effects

    Inebriation adds a drunken effect to using alcohol. The effect increases the more you drink. If you use the Fallout Script Extender you will also experience movement confusion as your character stumbles around. http://www.youtube.com/watch?v=ypXltCBwGrA This mod also adds a very strong...
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