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    Autodoc Raised-Lowered HP perk crash

    Hello all ;) Well, I get the "Autodoc Raised Hit Points" perk but like at the time, the game crash when you click on it in the Pip-Boy. There is a way to correct this? A small patch or a manipulation in the game files? Thanks in advance and good evening :wink: !
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    New animations 2

    In fact at least for the classic vault jumpsuit it's Fallout, since Lynette has already a hooded vault jumpsuit:
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    FUCK! doesn't open Fallout 1 critter pro

    Wooow greatly thanks Per! (Per Jorner I guess right?) I read your topic and dude_obj tell the solution: http://www.nma-fallout.com/forum/viewtopic.php?t=11358&start=11 I lost 3 hour for find a solution myself, thanks to you I'll be able now to see and edit the stats of FO1 critters ;)...
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    FUCK! doesn't open Fallout 1 critter pro

    Hello everyone =) I try to open the .pro file of the critters of Fallout 1 for edit and see their stats with FUCK! but it doesn't work, I have an error message: Anyone know how or with what other programs I can open them? Thanks in advance and have a nice day :wink:
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    Talking Heads

    Wooo nice job Conti ;) ! I love what you do! Otherwise I found the head of Metzger less aggressive than the previous version, may be due to its more friendly blue eye. Well, Metzger with a semi-reaver armor? I can't wait for see the final result. Keep up the good work!
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    European Commonwealth : Paris (wip)

    The minigun and the pistol was just a test, it should not be in the mod but don't worry, there will be another surprise for weapons :D Hehe my friend, you talk copy-paste ? We really need people to make copy-paste, and Grayswandir loves this kind of person :wink: . Well, he is the boss and...
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    European Commonwealth : Paris (wip)

    Hehe we can finally live in the open :mrgreen: ! It's nice to see so many entousiaste people on our mod, thank you all for your impression and your comments :wink:, and thank for Ardent and Jotisz for your future help, it's very nice to you guys =). Otherwise, if you have any suggestion...
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    The "Bald Dude" Mod!

    Well, as promised here are some test in frm, the normal long hair, the bald dude un-shaved and the black dude with hair. Personally I like them all, especially the black dude, it's really nice :D !
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    The "Bald Dude" Mod!

    Wow man, it's awesome, the long haired is now perfect ;) ! For the Bald dude, I like the un-shaved version and the third image. Nice for the Black dude, I try to make them in frm format tomorrow :D
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    The Redhead Thread

    Well, because Fallout: New Vegas ? :mrgreen: This game is just huge, it's superior to Fallout 2 for me (and I played at all Fallout games dice them release, even Fallout: BOS but my favorite Fallout is Fallout 1). So take your time, we can wait with LionXavier drawing and Fallout: New Vegas...
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    The Redhead Thread

    Well my friend, the definitive pic with standart frm format ;) :
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    The "Bald Dude" Mod!

    Wooo, they are beautiful, almost perfect there's just something to change but you really have a huge talent for drawing Vault Boy ;). Well, I think the " bald dude " really sounds vaultboyish but that position is not enough falloutish =). The hair of " long hair dude " looks too much like...
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    The Redhead Thread

    Well, it's progressing well, you are tireless LionXavier ^^ ! Its would be cool that you can make those of " Long hair dude " and the " Bald dude ", I really want to see your skills on Vault Boy men and it would give them a real style like those of women ! Here are the three images in...
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    GameBanshee Fallout: New Vegas subsite launched

    Frank Horrigan is not a talker, you could not talk to much with him unfortunately even with 10 Intelligence, 10 Charisma and 300% Speech, a big disappointment. For the Master, I know it had to have a lot of Speech (at least 100%), 7 Intelligence and 5 Charisma minimum to convince him without...
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    GameBanshee Fallout: New Vegas subsite launched

    I have always played a speech character, for speech, it's normally mainly Charisma and not Intelligence, was the case in Fallout 1 and Fallout 2 and I hope it will stay like that, the Charisma still much more to see that intelligence although the two is complementary. But otherwise, the...
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    GameBanshee Fallout: New Vegas subsite launched

    I think Agility clearly plays a larger role that in Fallout 3, as important as in Fallout 1, 2 and Tactics. Agility in Fallout: New Vegas governed the movement speed, shooting speed, reloading speed of the weapon and action points, I find much more important then having 5 or 10 in...
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    The Redhead Thread

    Wow, your work is of exceptional quality, that have kept the Vault Boy style perfectly, a big congratulations ! (you will be appointed the official illustrator for playable character mod ;)) It works Pixote :), here each of them in standard format of the pip boy image :
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    The Redhead Thread

    Hehe, call me Snake my friend and thank you :mrgreen:, but your work is much better than mine, you're a great designer ! Ok it works my friend =), I redid such as the previous edition with the thicker-lined version : Haha, I agree with Ardent =D, at work guys ! And good luck, this...
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    The Redhead Thread

    Thank you LionXavier and wow, your work is great, I love this, she is almost perfect my friend :wink: ! I just upgraded his nose and better keep facial structure during reducing, once zoomed in view in the Pip-boy, it will retain its normal face. Old of Pixote
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    The Redhead Thread

    The blond chick have detached hair, It will take a new image, but I've already almost finished one for the occasion :wink: Well, for the image, I'm neutral in this debate, I like both ^^, so I offer you that have no freckles in normal size :
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