This is part of an email exchange I just had with Scott Rodenhizer. He's a real nice guy and worked on the heads for Harold, Gizmo and all of the others. Before he worked on Fallout, he worked at the Jim Henson Creature Shop.
When I was reading his email I could just hear him talking with Harold's voice.
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right on glad to hear fallout still has some fans out there. no one at interplay management wanted to make that game. It was an uphill battle with with the silk shirts but once people got a hold of beta versions word spread and it quickly became Interplays little darling project. Those were fun times.
Sadly i did not make the iso-view of the people i made the close-up head characters with Eddie Rainwater. some of the heads were sculpted but only for digitizing purposes. the bulk of the work was done in Lightwave. The iso people we're done in early Alias (pre maya) if you can believe that by Jason Anderson - to this day one of the best artists i've ever worked with. Jason was very technical so he did have very elaborate scene set-ups in Alias that would give him that look you see.
Jason along with some of the other fallout dudes started Troika games (now defunct) which developed the Arcanum title which has a lot of Jason's art in it, you should check it out here http://rpgvaultarchive.ign.com/features/media/arcanum.shtml
Can't really speak for the game but from what i've seen its pretty sweet.
Hope that helps, how did you find me?
Scott Rodenhizer
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When I was reading his email I could just hear him talking with Harold's voice.

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right on glad to hear fallout still has some fans out there. no one at interplay management wanted to make that game. It was an uphill battle with with the silk shirts but once people got a hold of beta versions word spread and it quickly became Interplays little darling project. Those were fun times.
Sadly i did not make the iso-view of the people i made the close-up head characters with Eddie Rainwater. some of the heads were sculpted but only for digitizing purposes. the bulk of the work was done in Lightwave. The iso people we're done in early Alias (pre maya) if you can believe that by Jason Anderson - to this day one of the best artists i've ever worked with. Jason was very technical so he did have very elaborate scene set-ups in Alias that would give him that look you see.
Jason along with some of the other fallout dudes started Troika games (now defunct) which developed the Arcanum title which has a lot of Jason's art in it, you should check it out here http://rpgvaultarchive.ign.com/features/media/arcanum.shtml
Can't really speak for the game but from what i've seen its pretty sweet.
Hope that helps, how did you find me?
Scott Rodenhizer
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