Chris Avellone talks to Comic Book Resources

13pm

Water Chip? Been There, Done That
Thanks to appearance of graphic novel "All Roads", Fallout New Vegas interests not only gaming resources, but also those about comic books.
Comic Book Resources has a nice interview with Chris Avellone. Though you'd expect many questions about the graphic novel, the interviewer asks quite a lot about the game and the fanbase.<blockquote>For fans of the "Fallout," what are you keeping from the previous installments and what new innovations are you adding?

“Fallout 3” was well-received, so we didn't want to mess with the elements that made it great. In "New Vegas," we just wanted to make sure there was more to do, not change the existing systems the player had come to enjoy from “Fallout 3.”

We have new reputation mechanics (factions in the game remember what you've done for and against them and respond accordingly), weapon mods, new skills, new applications of old skills, improved companion interfaces for easier companion control, traits from “Fallout 1” and “Fallout 2,” new weapons, new perks, companion quest arcs, and an open-world-style storyline that lets you decide where you stand in the Mojave wasteland - and who stands against you.

What's the main plot of "All Roads" and how will it add to the experience players have in "New Vegas?"

"All Roads" starts a week before the opening movie in “Fallout: New Vegas...” If you read the graphic novel while downloading the game, you'll look up from the last page and into the opening movie seamlessly. The idea was to take the background we'd introduced for the factions, adversaries, and even areas such as Vegas and showcase them to the player to give them context for the brutal attack that occurs at the start of the game. You'll even be able to retrace the events and key locations in the comic in the game environment as well, with some possible unique items if you know where to look after reading the comic.

Why should fans of the "Fallout" franchise get excited about "All Roads?"

It leads right into the opening movie, gives greater background on the people looking to kill you (even if they messed it up once), and as you explore the “Fallout: New Vegas” world, you'll see the exact same path and have a greater understanding of some of the faction politics in the game. </blockquote>
 
Indeed. I assume that when people write "Born Again" with no other specification, they still mean Miller's Daredevil story. I wasn't impressed with what I read of Midnight Nation, though, and I have a hard time seeing it on the same level as most of the other titles mentioned, but maybe it picks up. Also Planetary was far superior to The Authority.
 
I hadn't heard of Midnight Nation, so I looked up some of it last night. Rising Stars was good and Supreme Power was amazing, so hopes are high.

Also, agreed about Planetary. But maybe MCA is the kind of guy who didn't want to wait 2 years for a conclusion.
 
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