Fallout 2 scavenger hunt!

Crowley

It Wandered In From the Wastes
Recently starting a new game of Fallout 2 (partly because the fan-made patch invalidated my earlier saves) and reading about the barter trick in Per's guide I had the crazy notion of embarking on a scavenger hunt, trying to hoard up as much of the unique items (or nearly so, such as the two Trapper Town keys) as possible. Although I'm only at Den now, it is progressing rather nicely. So far I've got the Temple of Trials key, piece of flint, Trapper Town key, pile of firewood, radscorpion limbs, Smitty's meal, Vic's radio, Anna's locket and Anna's bones. So far I've also managed to use the disposable ones of the aforementioned items to also accomplish their intended use. For Anna's ghost I used stealing and the unfinished third Den area to obtain the bones, locket and finish the quest.

If anyone could help my out by listing the unique (or nearly) items in Fallout 2 that would be greatly appreciated. Of course there are some cases in which I can't retain the items. For example the howitzer shell is a definite tradeoff I'll have to do to get all that lovely stuff in SAD.

I'll be sure to watch out for the 'too many items' bug. I'll probably pile the stuff in one of the locations around New Reno.
 
Wouldnt it make more sense to keep your hoard in the ultimate collectors item - a car!
 
Wait, I thought I prevented the user from keeping the flint in my patch?

I actually only corrected this exploit on shop keepers where the user could get free upgrades to weapons and such. Keeping quest based items doesn't bother me though. 8)
 
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