The Suave Gambler
First time out of the vault

1. Spent
Bullets and ammunition become half as plentiful as normal, but you get +15 to guns and melee.
2. Lost Treasure
Unique variants of weapons may not appear, but all non-unique weapons get +15 CND. (unique weapons related to your highest weapon skill drop according to luck)
3. Neanderthal
-15 to speech, barter, and guns; but +5 DT and +20 melee and unarmed.
The first two are there mainly to make the game more hardcore, the last is just one I thought up.
Bullets and ammunition become half as plentiful as normal, but you get +15 to guns and melee.
2. Lost Treasure
Unique variants of weapons may not appear, but all non-unique weapons get +15 CND. (unique weapons related to your highest weapon skill drop according to luck)
3. Neanderthal
-15 to speech, barter, and guns; but +5 DT and +20 melee and unarmed.
The first two are there mainly to make the game more hardcore, the last is just one I thought up.