Ideas for companions in future games?

ElloinmorninJ

Where'd That 6th Toe Come From?
Let’s say hypothetically your in charge of the next Fallout game; what ideas for companions do you guys have?

Just give a backstory for your companion, their skill (or lack thereof) in combat, and any personal quests you’d tie in!
 
Last edited:
Since I started my thread, here’s some of my ideas:

Goris

Since Goris is a scholarly-type, you could fit him into any new Fallout location. I’d like to have Goris change, from the wide-eyed idealist he was in Fallout 2 to slowly becoming a new person (or deathclaw).

After the slaughter of his kind, he’d wander East (or North, or South, wherever the next game is set) encountering the remains of human civilization across the ruined United States. I had an idea that he’d attempt to repopulate his species, but unfortunately, the intelligence gene he possesses can only create deathclaws with rudimentary intelligence. He’d be the de facto alpha male of his pack, but it’d be a lonely existence, with no one to understand him. Until the player showed up!

They’d find the old, scarred albino deathclaw in his thick robe, and after a conversation, he’d be willing to join your party, on one condition: You kill some deathclaw hunters that are trying to hunt his pack. After doing that, he will travel with you. Like Marcus in 2 and New Vegas, he’ll have a more cynical outlook on humanity, due to his furthered experience with them. A possible ending for Goris is finding him a way to increase the intelligence of his deathclaw pack, and in the ending prologue you get something like this:

“Goris and his pack, a new breed of intelligent deathclaw, are formed. Under the lead of their wise patriarch, they follow him into the sunset, to found a new community. You hear word of Goris form time to time still: apparently, his pack have formed a small, but thriving settlement, within the confines of an abandoned fallout shelter...”
 
Next idea I had is a companion called Trisha.

Trisha would be a tribal from the region of Colorado. Growing up, she lived in mostly isolated backwater tribe, skinning geckos, raising Brahmin, and farming maize: Until the Slavers attack. During the raid she was captured, and suffered much abuse under her captors; until miraculously, she escaped, making her way to freedom.

After gaining her freedom, she tries and searches for her people, but to no avail; she’s far from home, and not the best navigator. If the player finds her, she’ll be willing to join, and as it turns out, will be skilled with spears, clubs, and knives. After some training, she’ll even become an okay shot with a gun or two.

If you finish out her main quest, it’ll have you wiping out some Slavers, and finding her people. Her ending epilogue could something like this:

“After reuniting with her tribe, Trisha would slowly take over leadership of the clan as the elders slowly passed into the ancestor’s realm. Enlightened by her experiences, she’d use her wisedom to help her tribe grow and flourish, eventually making it become one of the great nations of the Midwest”
 
29951835_p2.jpg


Let's get a red in here. Some Chinese Cruiser or w/e crashed in the PNW, maybe on worthless Olympic Peninsula. Sort of like the Shi but less technological, just, ya know, Commie Chinese, still in Uniform, not ghouls, in the new 'Fusang Province'. They might be in a little civil war between the 'Radicals' and 'Conservatives' (Dengists/Liberal Socialists? vs Maoists); you might be able to get a companion from either side; both are young and attractive and opinionated of course. But something to really showcase that side of Fallout, which we hear a lot about but never really see.

a6a8e60b98f371d232421176152660ce.jpg


Same with a actual damn Survivalist, as well. We have The Survivalist. We have paranoid wastelanders. But we never had a 'Survivalist' person in Fallout, and not in a crazy way but a Prepper/common sense sort of way. The middle man between the damn Tribals (which I loathe) but doesn't want to jump right into full blown civilization yet. They have a good thing going where they are, and maybe they might tag along to gain skills or know more about the healing world, but they don't feel that the world is either ready yet for massive civilization or they just don't trust it - if they can maintain a rough 20th century tech level by their near lonesome, why can't anyone else? Wouldn't the world be better off littered with self-sustaining, happy homesteads?

Think of a Ranger archetype. Fantasy RPG ranger, not NCR ranger. A mix of green ideals, anarchic ideals, libertarian ideals, that sort of thing.

827478934c03695a341e11d3a9167cd9.jpg


Going on with the general PNW vibe (damn I would love if a proper game was set out there), we got a Red Chinese, a Green-Black-Yellow whatever Survivalist, I'm thinking of a Techy sort of person, a tinkerer. Someone who uses all this tech around to make life more comfortable or easy, or wants to make something new. Think of a gnome, a technocrat, a crazy garage scientist, stuff like that. A holdover of the 'Silicon Valley' through Seattle Tech/Start up types. They're all for civilization, technology, progress. Doesn't get along well with groups like the BoS who would try to 'hoard' or 'guide' humanity, but of course they're not some fanatic, they realize the dangers of tech, but think the benefits far outweigh an immediate danger, especially from the ruins of the wastes. May have a streak of commercialism/entrepreneurship as well.

That basically does cover most of the PNW, at least in a fun way.
 
29951835_p2.jpg


Let's get a red in here. Some Chinese Cruiser or w/e crashed in the PNW, maybe on worthless Olympic Peninsula. Sort of like the Shi but less technological, just, ya know, Commie Chinese, still in Uniform, not ghouls, in the new 'Fusang Province'. They might be in a little civil war between the 'Radicals' and 'Conservatives' (Dengists/Liberal Socialists? vs Maoists); you might be able to get a companion from either side; both are young and attractive and opinionated of course. But something to really showcase that side of Fallout, which we hear a lot about but never really see.

a6a8e60b98f371d232421176152660ce.jpg


Same with a actual damn Survivalist, as well. We have The Survivalist. We have paranoid wastelanders. But we never had a 'Survivalist' person in Fallout, and not in a crazy way but a Prepper/common sense sort of way. The middle man between the damn Tribals (which I loathe) but doesn't want to jump right into full blown civilization yet. They have a good thing going where they are, and maybe they might tag along to gain skills or know more about the healing world, but they don't feel that the world is either ready yet for massive civilization or they just don't trust it - if they can maintain a rough 20th century tech level by their near lonesome, why can't anyone else? Wouldn't the world be better off littered with self-sustaining, happy homesteads?

Think of a Ranger archetype. Fantasy RPG ranger, not NCR ranger. A mix of green ideals, anarchic ideals, libertarian ideals, that sort of thing.

827478934c03695a341e11d3a9167cd9.jpg


Going on with the general PNW vibe (damn I would love if a proper game was set out there), we got a Red Chinese, a Green-Black-Yellow whatever Survivalist, I'm thinking of a Techy sort of person, a tinkerer. Someone who uses all this tech around to make life more comfortable or easy, or wants to make something new. Think of a gnome, a technocrat, a crazy garage scientist, stuff like that. A holdover of the 'Silicon Valley' through Seattle Tech/Start up types. They're all for civilization, technology, progress. Doesn't get along well with groups like the BoS who would try to 'hoard' or 'guide' humanity, but of course they're not some fanatic, they realize the dangers of tech, but think the benefits far outweigh an immediate danger, especially from the ruins of the wastes. May have a streak of commercialism/entrepreneurship as well.

That basically does cover most of the PNW, at least in a fun way.
Why do you loathe tribals?
 
Yeah, I don't get the tribal hate.

I mean, shooting the tribals in honest hearts (iirc) with antimat rifle and their butt naked asses still being alive kinda pissed me off, but not to hating tribes. They're usually interesting more than anything.
 
Yeah, I don't get the tribal hate.

I mean, shooting the tribals in honest hearts (iirc) with antimat rifle and their butt naked asses still being alive kinda pissed me off, but not to hating tribes. They're usually interesting more than anything.

Why do you loathe tribals?

Because they're a uninteresting dead-end. A minor blip in the grand scheme of things, and represent nothing more than impactless regression. Walking dead ends that in the end would be walked over by even some organized villages with counts and dukes, to say nothing of guns and explosives. Damn Vipers or Jackals might walk over all of them. There's little to no reason to become Tribal, there's little to no reason to stay Tribal, and there's little to no reason to abide Tribals, either.

The lore that the Vault Dweller and his companions turned into dolts in huts was a slap in the face in 2. I'm not going to say they should had been scientific wunderkind but these Vaulters and tag alongs couldn't even set down a little organized village, meanwhile Shady Sands did the same damn thing far earlier?

Then they add a lot of psuedo spiritalist or Native American bullshit to 'spice' them up, both things I don't care for, either.
 
Seems like your hate for tribes was set off by Fallouts ending more than anything lol.

If people want to live as tribes then they should be free to do so. The only argument I can think of against tribes is in regardes to kids and their well being.
If adults want that life they are free to pursue it and if you're on their land why not respect them as long as they're not a malicious tribe?

Does not bother me and I definetly can't bring myself to hate thrm for their life style choice.

This is just bias in favor technologically advanced civ's.
 
Seems like your hate for tribes was set off by Fallouts ending more than anything lol.

And the spiritualist BS, archaic BS, faux Native American BS. Or the fact that they're an insult to the very cultures they emulate; we ain't going to see no Pueblo or Cahokia from the Tribal lot of Fallout - which would be a much more interesting form of Tribal to come across, some group that actively uses their sapience to shape and mold their environment and have some actual social progress than the Sorrows or the DH.

If people want to live as tribes then they should be free to do so. The only argument I can think of against tribes is in regardes to kids and their well being.
If adults want that life they are free to pursue it and if you're on their land why not respect them as long as they're not a malicious tribe?

They're literally a lower tier of humanity. Below the farming villages of the Levant or the Chiefdoms of Gaul or the cities of the Indus. They're nothing but a primitive block to be mowed over by rising powers.

Does not bother me and I definetly can't bring myself to hate thrm for their life style choice.

This is just bias in favor technologically advanced civ's.

Yea, because the world of Fallout has tech so good it's working decades, centuries after a nuclear war; and while tech brings problems, it sure as hell brings a lot more solutions to live a comfortable life.

There's a reason why my suggested companions come from rather 'normal' to 'high' tech levels, that's where the real stuff will be decided with and upon to shape the new world. Even the Survivalist maintains a 20th-21st century living because it's miles better than being some stone age savage, the Tinkerer revels in applicable tech, the PRC Remnant maintains their tech level out of ideological basis to begin with (industrialized proles and all that, they're not Pol Potists after all) And it's a helluva lot more fitting to Fallout as a whole than just throwing spearchuckers every which way.
 
Yeah, I don't know dude. You're starting to give off a Fashy/Technocrat/Imperialist/Genocide vibe right now.

I do not want to be tribal either, but if there are people who want to live in rammed earth/cobb huts, eat berries and wear loin cloths let them. I'm pretty big on tech as I just bought a new pc, but if others like nature so much they want to live under a tree then they can go ahead. There is a hierarchy of cultures, but hating someone for wanting to live tribal even if peaceful makes no sense.

Ever heard the saying that your right to act ends at my nose?
 
Last edited:
They're literally a lower tier of humanity. Below the farming villages of the Levant or the Chiefdoms of Gaul or the cities of the Indus. They're nothing but a primitive block to be mowed over by rising powers.

This guy took the Sneering Imperialist perk in real life.

And, uh, spearchuckers doesn’t really mean tribal...
 
Back
Top