Don't know how many of you remember this game, but there's an interesting interview over on the Codex about the development (and failures) of it:
http://www.rpgcodex.net/content.php?id=10505
Primarily interviews the Lead Designer Ion Hardie, but Chris Avellone also chimes in a bit at the end.
Thought it might be of interest to NMA since Lionheart is the only non-Fallout game to use the SPECIAL system.
http://www.rpgcodex.net/content.php?id=10505
Primarily interviews the Lead Designer Ion Hardie, but Chris Avellone also chimes in a bit at the end.
Thought it might be of interest to NMA since Lionheart is the only non-Fallout game to use the SPECIAL system.