Looking For RPG Design Articles

Davaris

Still Mildly Glowing
Hi Everyone,
I’ve just added some speech skills (diplomat, intimidation, deception) to my engine and I’m itching to create some multi-path quests, using the new speech skills and the existing combat and thief skills.

As I’ve read some great discussions here, I thought I’d ask if any of you could point me to some good articles on multi-path RPG quest/area design. I’m aiming for the Fallout standard, so I’m looking for articles that fit its design philosophy. So if you’ve got any links like that, please post them here or message them to me. I’d really appreciate it. :D


EDIT:
So no one has seen anything like this?
 
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