Playing quick run to Enclave question.

forddieselguy

Still Mildly Glowing
I've been playing F/O2 for a bit but never finished past SF, got too bored near the end of the game to finish. But I now have a hanker'n to see the end of the game. So, now my question. If I run through the quick game as outlined in Per's ever-so-wonderful guide, will I still be able to do most of the quests available in normal game play after destroying the Enclave. Mainly, will I be able to go back to Ayarro and continue playing as normal?

Edit: If I run through the quick run and destroy the Enclave first as outlined in Per's guide, will this cancel out all the quests one would go through normally before reaching the Enclave.
 
You will not be able to return to Arroyo itself, but other quests you should be able to do as normal (and some areas will have some extra content).

As for quests that you can't do after the endgame, I believe there are some, but can't name them offhand; Maybe Per will.
 
Why would you want to do that in the first place?

Anyway, no, no you won't. A lot of references (mainly in New Reno) will be present about your saving the world. A majority of quests can still be completed, though, for as far I know.
 
Why would you want to do that in the first place?

I'm not exactly sure why, possibly because the game is so long, but I just can't stay interested near the end of the game. I have started at least 4 new games and never finished it. The beginning and middle part of the game interest me though. I have finished F/O1 4 times already and am working on #5 as we speak. I just wanted to see the ending of F/O2 just to satify my curiousity and thought, since I like the rest of the game maybe I could play it this way.

As I play through the game I will make a list of quests that can be completed normally and possibly it can be put into a walkthrough at some point.
 
I know for sure it messes up some dialogues in Vault City (can't do any quests related to Randal or Lynette, for instance), and the same is probably true for New Reno. Apart from that you should only lose some pointless dialogue options. However, I definitely don't recommend this if you want a proper playthrough.

As I play through the game I will make a list of quests that can be completed normally and possibly it can be put into a walkthrough at some point.

Well, that's actually an idea, but also so obscure that it seems like something I'd add only when there's really nothing else remaining.
 
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