TheKingofVault14
Fallout Fan For Life!
Out of all the towns in Fallout 4, Salem of all places is the most uninteresting and underused one in the game!
From my very first playthrough, I was really expecting to see something interesting and cool when I would eventually get to there, and when I did, all I found was a fight between an old man and some mirelurks. And a completely lackluster questline that was 'The Devil's Due' in The Museum of Witchcraft.
And TBH, I really liked the original idea for this town that was scrapped, over with what we got in the final game. Even though it sounded ridiculous the first time I heard Emil Pagliarulo describe it in the Bethesda NOCLIP documentary, IMO it sounded a lot better than The Devil's Due quest!
Here's what the original idea was:
[NOTE: Yes I copied and pasted this info from the Fallout Wiki, and I did it like this because of convenience, don't @ me!]

"Salem was originally going to feature a questline involving children who gained magic powers through mutations. They would be persecuted by people from the town of Danvers, who viewed them as witches. The magic users were originally given spells from The Elder Scrolls V: Skyrim to use, but these spells were later removed from the engine, causing technical difficulties. Danvers was also cut from the game due to being too close to Salem, leading to the quest being cut and replaced by the quest The Devil's Due."
You see? Seems quite out there am I right?
(Even though we've had weirder things happen in the previous installments)
Still, I would've preferred something like this over the stupid Deathclaw Egg quest anyday!
And they didn't even have to make it about superpowers, they could've made it into a Synth Hunt going on in the town, would've quite fitting given the location, and theme of the series which is history repeating itself.
I don't know, what are your guy's thoughts on this location?