What does anybody think of the idea of implementing silencers? Someone in another topic mentioned making entire guns yourself, and initially this seemed stupid, but, then I realized that you could build a silencer more easily than you could build an entire gun, and have it be more effective.
You could have homemade silencers that the PC could cobble together from whatever material was available, or you could have factory made silencers for specific guns, or even throw in a few purpose-build silent firearms like a Welrod pistol or something.
Silencers would work by requiring some sort of check on the part of anyone who would listen for gunshots. Probably a PE check, but it would depend on the skillsets and so on that Fallout 3 will use... Anyway, the quality of the silencer would determine how high the check would be; a silencer you whipped up yourself from a soup can or a cat wouldn't have a very high check, but the noise wouldn't be so obviously a gunshot. A better silencer would require a higher check. There would also be modifiers for the weapon type and fire mode (Easier to silence a .32 pistol than a .45 SMG in burst), as well as listener position.
Silencers should make the bullets less effective since they decrease velocity; perhaps a hit to range and accuracy, maybe even lower damage. What does anyone think?
Finally, silencers would degrade with use, the most primitive homebuilt type becoming useless after only a dozen odd shots, while factory-made ones specific for a weapon could possibly last the entire game assuming they were used in moderation.
You could have homemade silencers that the PC could cobble together from whatever material was available, or you could have factory made silencers for specific guns, or even throw in a few purpose-build silent firearms like a Welrod pistol or something.
Silencers would work by requiring some sort of check on the part of anyone who would listen for gunshots. Probably a PE check, but it would depend on the skillsets and so on that Fallout 3 will use... Anyway, the quality of the silencer would determine how high the check would be; a silencer you whipped up yourself from a soup can or a cat wouldn't have a very high check, but the noise wouldn't be so obviously a gunshot. A better silencer would require a higher check. There would also be modifiers for the weapon type and fire mode (Easier to silence a .32 pistol than a .45 SMG in burst), as well as listener position.
Silencers should make the bullets less effective since they decrease velocity; perhaps a hit to range and accuracy, maybe even lower damage. What does anyone think?
Finally, silencers would degrade with use, the most primitive homebuilt type becoming useless after only a dozen odd shots, while factory-made ones specific for a weapon could possibly last the entire game assuming they were used in moderation.