Tag name for door problem

Dorian Mc.rae

First time out of the vault
Hi, after fiddling around a lot by myself and reading the threads relied to my problem, I still don't know what I'm doing wrong... problem is this: I have a door and a key both build with the entity editor, both with the same tag name...doesn't work...when I place them via level editor and add a tag name via edit entity it works just fine, but this way I can't add the key to a npc or container... someone knows what's wrong?
 
Grml...okay works now... Seems like items placed and items added to an inventory handle tag names different...always placed the key on the floor for testing...now added it to the inventory of a npc, stole it... and voila it works...sorry for bothering you...
 
I noticed that too :

- Items on the ground loose their Entity editor "pre-assigned" tagname. They get the one you assign them in Level editor, or a blank one if the field is blank.
- Items in the inventory of characters controlled by the player (other than main character) loose their tagname when the game start.
- Items in containers, player main character and NPC inventory all keep their tagname.
 
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