The Bethesda-fication of Fallout 4

CannibalChristmasTree

First time out of the vault
Hey guys,

So a few years ago I made a video called The Bethesda-fication of Fallout 4 and posted it here. A lot of you seemed to like it, but I didn't. So I remade that video, detailing how Bethesda completely changed and kind of ruined Fallout in my opinion, and I thought I'd share it here.

I'd love to hear what you guys think.

 
It's a nice video, but to be honest, a lot of that is just stating the obvious yet again, mostly about quest design and narrative while talking about gameplay seemed to be left in the marginal intentionally, and at the end of even excused with the notion of who made the "better FPS" out of it (or, that's what it sounds like).

There's no question that Fallout will remain a simpleminded FPS game from now on, but that's every bit of a reason to criticise that aspect. There are games out there that have more RPG-esque mechanics to them while not trying to be RPG's at all. Fallout used to have RPG gameplay too, not just few quest choices and some narrative branches.
 
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