Who has kids? Do you let your kids play FALLOUT?

forddieselguy

Still Mildly Glowing
I have a 6 year old, sometimes I will play F/O when he is around, but I try to hide the screen from him. If he does happen to see any part of the game and asks what I am doing, I tell him that my person is trying to find his friends. He asks to play, but I never let him. Told him he has to wait till he is at least 15. Does anyone else have this same situation? I would like to hear your stories.
 
Well, I run a kindergarten and every afternoon as part of daily English lessons I play a US version of Fallout with violence and gore turned all the way up, on a PC with a huge LCD projector for everyone to see. I usually play a Slaver/Berserker/Childkiller with Bloody Mess perk and Melee Weapons and Big Guns tagged. The lecture consists of me choosing a kid at random and asking them to translate a corny in-game insult, and if they don't know or answer incorrectly, I punish them with a smack in the face or a snap-kick in the crotch, depending on severity of their error. The system is surprisingly effective except for that one kid who has been limping ever since I pummeled him a bit for not knowing the meaning of word "dipshit".
 
I'm 4 and I'll stab you for saying I shouldn't be allowed to play Fallout.
 
Isn't it possible to adjust the game to the gamer?
Haven't I seen the option to tone violence down and turn blood off?
Also an option for "mild language"?
In combination with the European version, it shouldn't be a problem to let a child (say, from 10 onwards) play the game.

Where in the modern world, if not in Fallout, can you learn about ethics and social behaviour?
I think most players will play a hero most times. Simply because it feels better to help retards like Torr instead of rustling his brahmins.
Children will automatically (given the choice of the good or the bad way) pick the good way.

You just have to make sure that your kid doesn't play it too often. Everyone will reach the point where playing a hero becomes boring and this is the dangerous moment for your kid.
 
Per said:
I'm 4 and I'll stab you

You're not 4,you're just fortunate they haven't caught you yet.

FDG: Only let your kid play when he'd done his chores (eg. washed the dishes) and only let him play through the Vault 13 Caves (I think you'll agree he needs to know RATS ARE BAD!)
 
And if your child wants to play the asshole, that's just because you fucked up and he'll become the next Adolf Hitler.

Anyway, I'd say 12+ sounds more sensible. Children tend to know all the bad things by then anyway.

Unless you live in some backwater shithole, in which case I'd rather say 40-something.
 
DrömmarnasStig said:
I think most players will play a hero most times. Simply because it feels better to help retards like Torr instead of rustling his brahmins.

Rustling his Brahmin? When I don't play a hero, he get's a 9mm between his eyes before he can say moo-moo...

Anyhoo, when I bought Fallout I couldn't wait to play it, but the nephew of my mom's partner also wanted to come with me and he was like 6 or so, but then I just said that I had to do homework so it'd be better if he didn't come...

But when I have kids of my own... I'm gonna tell them bed-time stories about the evil mutated Master who wanted to take over the world and how I destroyed him by setting off a nuke in his Cathedral (I'll also tell em religion sucks) and how I then shot the Overseer because he didn't like me since I killed too many people.
And chores? There chores will consist of finishing quests in Fallout 2... lotsa quests in there.
And if they misbehave, I'm gonna force them to play F:POS.
 
I think I played it when I was around 9 or 10. but judging from my own experience I don't think he would have much fun playing Fallout unless you help him all the time.
When I started playing it, Iconstantly needed help from my brother, untill the day came when I got power amrour+heavy weaponry :twisted:
That might be because I'm norwegian though (couldn't read eenglish very well)...
 
i started playing when i was 8 i think. i discovered the game when my godfather and his son(age 4 at the time) where playing it together.
 
I think I played it for the first time in 1998 or 1999.

The European low-violence version, that is. Yay for German censorship laws (I know, I know -- it's not censorship, it's just a harsh age restriction system).

Doesn't really matter because by then I had already played Doom, less-or-more secretly, that is. My parents figured it out, but they weren't really worried.
A friend of mine had nightmares after I played the game with him watching, tho. I guess I didn't have any problems because I was in full control and he was "forced" to watch without any ability to directly interfere.

Ah, heck. Knowing myself he probably didn't need the game to get nightmares. I was disturbing enough by myself.
 
Morpoggel said:
And if they misbehave, I'm gonna force them to play F:POS.

That's just cruel and unusual, dude.

It's been about a year or two since I took my first steps into the Wasteland (I'm 14 now). I think it was 2004 when I got the game. Just got likely when visting my favorite used book/electronics/games store.

Sure, Fallout has lots of gore and swearing, but there are many filtering options (I never used 'em). The main thing, I think, that will keep younger people from playing, is the fact that FO has a huge and deep storyline. I'm about to beat Fallout, and I still don't know a lot of what happened/is happening.

Then there's the issue of children playing violent video games, which I won't go into. But I will say this: my parents let me play numerous M-rated games (Fallout, RE4, Halo, Half-Life (1 and 2), F.E.A.R.) because they say, "I'm mature enough." While the recommendation on the box says 17+, you should make the decision if you're the parent. Remember: Starcraft was rated T, and that game had some major cussing/violence (played that game in the Second grade, FYI).
 
Signeon said:
Morpoggel said:
And if they misbehave, I'm gonna force them to play F:POS.

That's just cruel and unusual, dude.

Well, it will prevent them from liking POS... and that's one of the most important things in the world... right? Besides sleeping with the Bishop ladies...
 
I started to play Fallout when i was ten also.
I seemed to come out as a pretty good guy.
Except for the fact that I wish sometimes when I am in a lecture hall that I had a sweet YK42B Pulse Gun and a bloody mess perk...
other than that...
I am ok. I say let him play at 10.
 
Morpoggel said:
Signeon said:
Morpoggel said:
And if they misbehave, I'm gonna force them to play F:POS.

That's just cruel and unusual, dude.

Well, it will prevent them from liking POS... and that's one of the most important things in the world... right?

But why even expose them to it in the first place? It's just like a nuclear weapon: if you never "experience" it (like me), you're fine. If you do "experience" it, it'll fuck you up in the sense that anyone could make something that bad, and, in the case of the weapon, possibly kill you.
 
Yeah, but how can I punish them with something they don't know even exist... it's like telling a kid that Santa Claus won't give him any presents unless he behaves and he doesn't even know about Santa Claus...
 
I bought the game when I was 11.

Fallout may be violent and has innappropriate content, but at least it doesnt try to hide it.

But
 
DrömmarnasStig said:
Isn't it possible to adjust the game to the gamer?
Haven't I seen the option to tone violence down and turn blood off?
Also an option for "mild language"?
In combination with the European version, it shouldn't be a problem to let a child (say, from 10 onwards) play the game.
"Adjust the game to the gamer?" Even with language filter and no blood, the game is about liberty to do what you want. And, it will lie in your best interest to kill people who pretty much just happens to get in your path. Do or die (or run away as soon as someone start shooting at you and be a pansy, which is worse.)

It's a hard world, and in order to 'succeed' in this world you have to learn that. That's a long process pretty much based on a long row of disappointments. Not to be the "think of the children!" dude, but I don't think age 10 is a suitable age to learn how to stay alive when everyone is out to get you, it's you against the world, and death is ever around the corner.

A kid should be at least 11 to play Fallout.
 
You know, when you show who the game works, you should know what to tell them. Use your experience and say etc. You get more experience by doing the missions(and then killing them) than by just killing them. And you know, you can see what kind of psychopath your child is via this game and checking the PIP-boy readings, the kills etc. :wiggle:

In the worst case scenario the parent(it is your responsibility), won't watch what the child is doing or monitor the progression of the game or who violent the game gets. So I am saying it again, spy what your children are doing when they play a game.
 
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