Black Angel
Grand Inquisitor of the Ordo Hereticus
I haven't played Fallout 4. One thing that the fans has been boasting about Fallout 4 is the ability to play after the ending. So what actually change and what can you actually do after the ending? Aside from wrapping up the DLCs, the rest of the side-quests and exploring the dungeons (
), and maybe expanding your settlements and defending them while also leveling up.... what else can you do?
I remembered in Fallout 3, at least there were quite a lot more of side-quests and more than 1 big DLC (with its own map), with 2 of the DLCs actually good. And then there's nothing else to do, but it was kinda okay since the side-quests we've done in Fallout 3 only add a split-second ending slide with no commentary at all, while Fallout 1 and 2 incentivize us to do each of the side-quests for each settlements so we can get the desired ending slides for them. Fallout 2 at least, if I'm not mistaken, have some really cool post-ending stuff, especially in New Reno, and also maybe some unmarked quests we missed here and there (and also there supposed to be an explanation how, as we continue after the ending, the events happening in the ending slides is yet to take place so it makes sense if we do some of the side-quests after the main quest, but I forgot from where did I get this explanation).
So, what exactly change in Fallout 4 after the ending, aside from a flag, and what can you do aside the aforementioned above?

I remembered in Fallout 3, at least there were quite a lot more of side-quests and more than 1 big DLC (with its own map), with 2 of the DLCs actually good. And then there's nothing else to do, but it was kinda okay since the side-quests we've done in Fallout 3 only add a split-second ending slide with no commentary at all, while Fallout 1 and 2 incentivize us to do each of the side-quests for each settlements so we can get the desired ending slides for them. Fallout 2 at least, if I'm not mistaken, have some really cool post-ending stuff, especially in New Reno, and also maybe some unmarked quests we missed here and there (and also there supposed to be an explanation how, as we continue after the ending, the events happening in the ending slides is yet to take place so it makes sense if we do some of the side-quests after the main quest, but I forgot from where did I get this explanation).
So, what exactly change in Fallout 4 after the ending, aside from a flag, and what can you do aside the aforementioned above?