fortyseven
First time out of the vault

I have been looking for a way to add more than one perk to a weapon. For example I would like to have different types of sniper rifles. However, instead of just tinkering with damage ranges and ammo types I would like to add perks in addition to the long range ability as without that baseline perk you can't have a sniper weapon. If a further perk could be added I could combine the long range perk with for example better criticals or weapon penetrate or weapon accuracy. This could help specialise weapons in a lot of interesting ways.
From what I understand it is impossible do to this by simple proto editing as the perk slot has a hard cap of 1. Therefore the only way to do this is through scripting. Does anyone here have an idea if that is possible and how that could be done? If so would you be able to give a basic example for maybe a 2 perk script on a weapon?
I realise that this might be outside of the engine's capabilities as I have never seen a weapon mod where you get more than one perk per weapon. But it would be nice to know from someone who has some real knowlege of the scripting possibilities.
From what I understand it is impossible do to this by simple proto editing as the perk slot has a hard cap of 1. Therefore the only way to do this is through scripting. Does anyone here have an idea if that is possible and how that could be done? If so would you be able to give a basic example for maybe a 2 perk script on a weapon?
I realise that this might be outside of the engine's capabilities as I have never seen a weapon mod where you get more than one perk per weapon. But it would be nice to know from someone who has some real knowlege of the scripting possibilities.