Hi,
I'm a fan of old classic Fallout (F1, F2) and I want to try mod Fallout 1.5 resurrection for the first time.
I want to play without any walkthrough, but I'm asking You guys for some hints with character creation. I have my own builds, but I know that You can't make a decent character without knowing what stats bonus You will get through the game (like everything +1 in F1, ST, PE, IN +1 and CH +3 in F2).
I don't want to spoil my fan and I like to be surprised, but I want to know something, cause I don't want to curse in the middle of the game that I completely fucked up my character, that would be frustrating.
So I don't want any spoilers, just to know if in this mod player has easy access to drugs (like mentats, buffout etc.). For example when there are mentats available I could save 2 points of CH, when I will be planing how many friends I want to have.
I've just finished F2 restoration with 5 team members and now I'm little bit tired of them (they’ve driven my crazy in tight places), so I want to play with max 2 team members, so I want to know if I should take 2 CH or 4 CH. Two free points are a treasure, so I don't want to waste them unnecessary.
Of course I'm counting at least on normal power armor with +3 ST bonus
.
So please give me some delicate hints with character design stats assigning, but without some brutal spoilers.
There are stats that I'd like to have 10 at the end without wasting perks (like AG & IN & LK), so if I know, that there will be no memory modules as such for those stats I should take 10 at start
. I mainly mean these three stats.
I'm a fan of old classic Fallout (F1, F2) and I want to try mod Fallout 1.5 resurrection for the first time.
I want to play without any walkthrough, but I'm asking You guys for some hints with character creation. I have my own builds, but I know that You can't make a decent character without knowing what stats bonus You will get through the game (like everything +1 in F1, ST, PE, IN +1 and CH +3 in F2).
I don't want to spoil my fan and I like to be surprised, but I want to know something, cause I don't want to curse in the middle of the game that I completely fucked up my character, that would be frustrating.
So I don't want any spoilers, just to know if in this mod player has easy access to drugs (like mentats, buffout etc.). For example when there are mentats available I could save 2 points of CH, when I will be planing how many friends I want to have.
I've just finished F2 restoration with 5 team members and now I'm little bit tired of them (they’ve driven my crazy in tight places), so I want to play with max 2 team members, so I want to know if I should take 2 CH or 4 CH. Two free points are a treasure, so I don't want to waste them unnecessary.
Of course I'm counting at least on normal power armor with +3 ST bonus

So please give me some delicate hints with character design stats assigning, but without some brutal spoilers.
There are stats that I'd like to have 10 at the end without wasting perks (like AG & IN & LK), so if I know, that there will be no memory modules as such for those stats I should take 10 at start
