ElloinmorninJ
Where'd That 6th Toe Come From?

In Fallout (as of know), we have Ghouls, Super Mutants, Centaurs, Psykers, Slags, Spore Carriers, Ghost People, and Swampfolk. Do you guys have any new ideas for human-based mutants in Fallout?
I actually prefer the fantasy race-style mutantsMutation shouldn't be fantasy races. Ghouls and Super-Mutants are unique cases. It should be chaotic and largely random. I'd like to see more random physical mutations though. If we were on a competent engine, it'd be cool for a bunch of NPCs you meet to have golf-ball sized lumps, scaly patches of discoloured skin, et cetera to mark random mutation. You could even have some extreme total-recall style shit where they look barely human in rare cases. Hunchbacks with a useless, protruding arm sticking out of their hump or a fucked up human-lamprey style mouth.
In terms of monsters, in my PnP campaign I had mutant mosquitos that were genetically engineered to deliver bioweapons (This was a thing the real life USA tried to do btw). The Mosquitos were the size of a medium sized dog roughly (due to radiation), and attached themselves to human hosts via the back. The human hosts would be pumped with a mutated strain of the bioweapon, making them into pale, bloated zombies with protruding glowing yellow stomachs and yellowed, bloodied eyes. The bioweapon fluid would effectively keep the zombies alive indefinitely, allowing the mosquitos to slowly feed off of the natural processes of the body, forming a symbiotic relationship with the mosquito firmly embedded into the spine/back of the zombie, who itself was being kept unnaturally alive without food or water via the bioweapon.
When exposed to open air, this bioweapon was highly acidic. As such, the zombies had the capability to effectively projectile vomit this material onto targets. If the Mosquito was killed, the zombie would only have hours to live without it. If the zombie was killed, the Mosquito would need to find a new host within a matter of days.
It’s like the uncanny valley. Ghouls and Super mutants are far enough away from humans to be cool. Total Recall style stuff would just be creepy and disgustingMutation shouldn't be fantasy races. Ghouls and Super-Mutants are unique cases. It should be chaotic and largely random. I'd like to see more random physical mutations though. If we were on a competent engine, it'd be cool for a bunch of NPCs you meet to have golf-ball sized lumps, scaly patches of discoloured skin, et cetera to mark random mutation. You could even have some extreme total-recall style shit where they look barely human in rare cases. Hunchbacks with a useless, protruding arm sticking out of their hump or a fucked up human-lamprey style mouth.
In terms of monsters, in my PnP campaign I had mutant mosquitos that were genetically engineered to deliver bioweapons (This was a thing the real life USA tried to do btw). The Mosquitos were the size of a medium sized dog roughly (due to radiation), and attached themselves to human hosts via the back. The human hosts would be pumped with a mutated strain of the bioweapon, making them into pale, bloated zombies with protruding glowing yellow stomachs and yellowed, bloodied eyes. The bioweapon fluid would effectively keep the zombies alive indefinitely, allowing the mosquitos to slowly feed off of the natural processes of the body, forming a symbiotic relationship with the mosquito firmly embedded into the spine/back of the zombie, who itself was being kept unnaturally alive without food or water via the bioweapon.
When exposed to open air, this bioweapon was highly acidic. As such, the zombies had the capability to effectively projectile vomit this material onto targets. If the Mosquito was killed, the zombie would only have hours to live without it. If the zombie was killed, the Mosquito would need to find a new host within a matter of days.
It’s like the uncanny valley. Ghouls and Super mutants are far enough away from humans to be cool. Total Recall style stuff would just be creepy and disgusting
Yeah but wouldn’t those radiation disabled people be super rare? Since they’d be less likely to survive in the Wasteland, wouldn’t normal humans be dominant.That's the point. Mutations as a result of radiation shouldn't be whimsical and a gateway to medieval fantasy magic races.
Nuclear Fallout is bad, m'kay
Yeah but wouldn’t those radiation disabled people be super rare? Since they’d be less likely to survive in the Wasteland, wouldn’t normal humans be dominant.
Also, if yoI haven’t noticed, radiation in theFO-Universe is pretty whimsical
True. Didnt radiation make some people short in the old gamesNo, radiation in the Fallout universe is exaggerated and fictionalized. Not whimsical. You can still have it be unrealistic and used to the effect of making irradiation and mutation more horrifying and chaotic. In real life radiation created defects are likely to be cancer or stillbirths, in Fallout they can be horrible misshapen arms or disgusting bulbous third eyes to viscerally disgust the audience and sustain the pulp-sci-fi vibe
True. Didnt radiation make some people short in the old games
Yeah, I always kinda wondered how the dudes survived. You’d think they’d be easy pickings out uh the WastelandI've not heard that but there are an unusual amount of dwarf NPCs.
Yeah, I always kinda wondered how the dudes survived. You’d think they’d be easy pickings out uh the Wasteland
Hey, do you think the people in the Wasteland ever got shorter? You know, cause less nutrition as children?They seemed to mostly be in settlements, so makes sense. Plus, guns are always the great equalizer.