TheSadGhoul
First time out of the vault

Is there any script in FO1 with a more difficult lock? genlock.int is just too easy, I pick these locks with base character.
You can't just apply any script to whatever door / container. This can (and probably will) break other shit, if the game doesn't just crash right away anyways.Try the fixt/EtTu script for BoS armory door..
Probably the hardest lockpick + sneak skillchecks in the entire game
Thank you, your hint gave me a better idea.Lexx i thought that guy was looking for a modding sugfestion on how to make doors harder to pick, so he should look into those door script right?
Otherwise maybe You'll give this guy a hint?
Lexx i thought that guy was looking for a modding sugfestion on how to make doors harder to pick, so he should look into those door script right?
Otherwise maybe You'll give this guy a hint?
I'm no scripter or expert by any means, but my limited knowledge is enough to know specific lock scripts work for specific doors. My idea was to create a new box with a difficult lock, and genlock.int wasn't enough, but again, my limited knowlegede is enought to know I should make a new script with genlock.int as base, because is a generic lock script... Anyways, thanks to gustarballs1983, I've had a better idea.Well if he can look into any scripts at all then he should see how easy it is to make this one harder. What I took away from those messages is that he tries to swap the scripts with something else, which is a dumb thing to do if you don't know what you are doing.