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  1. M

    What are NPCs really good for?

    Oh come on, that's hardly fair! YOU might MISS a friendly target :P
  2. M

    Fallout 1 mod FO1 to FO2 conversion, for real

    Chinese version aside, how do I install this thing (in English)? I go to the first site, and get what looks like an error message in Russian. Could you host a copy anywhere else please?
  3. M

    F2: Combat Overhaul Mod 2.0

    It looks interesting ( like the slugs having-DR for the shotgun), but it's complicated. It'd be nice to have a simple change list for each weapon to compare with the other ammo mods. For example the WR mod is neatly summarised in a couple of lines in Magnus's sig. Ypur description's conclusive...
  4. M

    What are the NPC stats?

    Erm. where would I get the charmingly named utility? :P
  5. M

    Jinxed Game Discussion

    So, I started a Jixed HtH build yesterday, although I'll be restarting today as v1.2 of the Restoration Pack is out. I'm using a standard sort of setup for an Unarmed build. I think it's: 7ST (with upgrades and PA andy more is a waste) 05PE (for Awareness and throwing to cripple) 7EN 04...
  6. M

    How did you discover Fallout ?

    I discovered Fallout 2 on a stone plinth at the end of an African cave system. After snatching a the disc and replacing it with a copy of C&C, I legged it out of the cave, pursued by a giant rolling Stone Head of the Vault Dweller. Really, a friend of mine kept going on about it, I asked to...
  7. M

    What are NPCs really good for?

    Bah. Throwing Knives? Give her an SMG! (Then paint a big red bullseye on your back, as it's pretty much doing the same thing. Or be smart and give her a 14mm. Remember. Friends don't let friends use burstfire :wink: )
  8. M

    Fallout 3: Are you getting it?

    I'm buying a new *PC* for Fallout 3! :D Well, I'm more buying it for Guild Wars 2, as I could get an Xbox360 if I just wanted Fallout 3 that much. Oh, and I want to run TF2 at max graphics. And then there's Dawn of War 2. But Fallout 3's in there. Somewhere. :P @Ah-teen Is it scary that I...
  9. M

    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    Eh? I'm pretty certain the Desert Eagle was a more modern gun than that. Never seen any of them mentioned in 1930s-setting movies/fiction/history articles etc.
  10. M

    Megamod 2.3 technical issues and suggestions

    "Minigun Jim was hit in the eyes by a Blinding Flash of the Obvious for 20 points" :shock: That... would make a LOT more sense. That way you could work off the karma beforehand but it would have no effect until you got the tattoo removed. And since Slaver and -101 Karma are basically thesame...
  11. M

    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    • There is now a diplomatic way to end the Kaga encounters. • Solar Scorcher is no longer obtainable from the Guardian Portal encounter. Instead, it is found at the EPA. • Changed weapon placement at the EPA to improve overall game balance #Zippity doo dah, zippity day, my oh my what a...
  12. M

    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    @kitovyj Someone here claimed the devs intended it to go in EPA, so it would seem it was shoved into the Guardian of Forever encounter when the EPA got cut. It even looks like the sort of thing you'd expect to find in a high-tech base dedicated to preserving the environment, as it's a...
  13. M

    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    It might have antique design, but so does the Tommy gun, Desert Eagle and .44 Magnum (from the point of view of 2077, when the war started in the Fallout setting). It fits with New Reno as the mobsters there use copies of old weapon designs, as you can see in the Tommy gun description; "for some...
  14. M

    FO2: Ironman Build

    It's ALWAYS the 3 Stooges edition! Every single Merchant guard with burst weapon will kill his own boss in the first round! :P But for the real slapstick "how NOT to do an Ironman Game": The Pariah Dog Jinxed Myron with an SMG. Vic with a Laser Pistol. Marcus with a Minigun. ALL set to...
  15. M

    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    I would guess that you didn't install the RP, but just the unofficial Patch, which doesn't include game content.
  16. M

    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    Oh, Ok, sweet! I just mentioned it because you said it happened when you set the Molotov Cocktail to Fire damage. Forget that then. Guess I'm wrong. Or I just fear the flamethrowers a lot. (burstfire, dumb NPCs)
  17. M

    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    Fire? It's a prototype light-based weapon, not a flamethower. O_0 It appears to be a solar powered heavy laser from the description. Besides, I thought you said before that Fire damage automatically triggers the "flamethrower" animation not the "energy bolt" one. not to mention that Fire damage...
  18. M

    Megamod 2.3 technical issues and suggestions

    It makes perfect sense from a game balance point of view. Slaver and -101 Karma are both statuses that give your character a "bad guy" reputation to a lot of characters. They are effectively the same thing, ecxept Karma can be removed should you wish. (Cassidy, Sulik, Rebecca etc) Removing...
  19. M

    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    Just when you think you fixed every weapon.... I've been playing through a lot of my current game with the Solar Scorcher. With the laser weapon fixes, this thing is devastating! Could I suggest knocking some points off the damage so it doesn't outpower the Laser Rifle? Say 20-50? I know it's a...
  20. M

    Favorite Quote

    My personal favourites are any of the dialogue options where they all lead to combat but give you a choice of "panicky grovelling", "badass" or "run for it!".
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