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    InXile hires Mark Morgan for Wasteland

    I didn't realize how fundamental Mark Morgan music was in setting the tone when i was playing fallout 1/2. I found it after playing Fallout 3 and F:NV and replaying the first 2. It was quite a shock replaying the first 2 and instantly realizing i've never forgotten their music and how much it...
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    The Age of Decadence demo to be released in 2 weeks

    Even if i never have register on their site, i have been following this game for a while. I have very hope for it. I was first very impressed by his deep RPG features and now even the graphics look awesome, especially for an indie game !
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    RPGCodex interview Brian Fargo on Wasteland, part 1

    Nothing really new but still nice to read:) I'm curious of the amount of money he is going to ask to fund it by kickstart now. Waiting for the next part.
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    NMA Wasteland Kickstarter Project Interview with Brian Fargo

    Well it was big and juicy indeed, thanks for the interview :D We are now sure it will be topdown, party and turn based. I think balancing skills and characters while providing diversity is going to be one of the main difficulties. I have not played wasteland but have read a walkthrough and...
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    Wasteland Kickstarter Project Interview with Brian Fargo

    Well it was big and juicy indeed :D We are now sure it will be topdown, party and turn based. I think balancing skills and characters while providing diversity is going to be one of the main difficulties. I have not played wasteland but have read a walkthrough and it seems that lot of skills...
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    Adamowicz art, Campbell article, and a little more

    Big and juicy, big and juicy, BIG AND JUICY... Some wasteland 2 news ( concept art, design notes....) ? The announcement of obsidian kickstarting an old school ( i mean TB) RPG ? You sure got my attention now :D
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    J.E. Sawyer on Fallout weapon skills

    In F:NV the weapon system was great in term of balance but very poor fluff wise. And it was unintertsting to pick both gun and energy weapon because with only one of those skills you were able to do everything. Moreover energy weapons were too common ( raiders with EW, well...). I think it...
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    Why the prospect of a new Wasteland game is great news

    Brian Fargo said it will be Top down or isometric and turn based. For me it's the most important part and a great news, the fact it's wasteland 2 is secondary.
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    Michael Stackpole joins Wasteland team

    Seems they are really going to kickstart it then. Mmmm, lot of good news recently, just waiting for the release of Age of Decadence demo and... a wizardry 9 kickstart now :roll:
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    The Origins of Fallout, Part 3

    It was a blast to read from the begining to the end :clap: And the car :lol:
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    The Origins of Fallout, Part 2

    A fascinating reading. I just "tilt" about making every skill usefull. One of the few things fallout 3 and NV managed better.
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    The Origins of Fallout, by Lead Designer R. Scott Campbell

    Wow a very interesting read ! Waiting for more.
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    Brian Fargo on Wasteland Reboot

    I tried once to play wasteland but give up quickly. Mainly because of the graphic on my huge screen, i'm really not very exiging about them though and i like top down view. I remember playing BattleTech: The Crescent Hawk's Inception not so long ago and i did not have such problem. A remake...
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    Old World Blues wins 'Best DLC' award at IGA 2011

    About the engine, i find that you don't react the same way in first person view than with isometric 2D. Some crazy things in fallout 2 was ok for me because the isometric put a distance with them and leave space to imagine the details. First person is much more"on your face", less forgiving if...
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    A timetable setback is a non issue indeed. The RP is such a great expansion (and free!) it'll be very stupid to think otherwise. Have two eBeers on me :D
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    Tim Cain joins Obsidian Entertainment

    i'm with Continuum on this one. It would be much better if they manage to create something fresh like Troika's PARPG rather than another fallout. More freedom with a new IP and no more sticking with Bethesda's fallout.
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    Been a long time and cool interview indeed. Not a lot of bugs to report anymore, the game is quite steady now :wink: .Pixote has some artwork for you i guess.
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    Legendary modder interview: Killap

    You make me come back to replay fallout 2 again and again. FNV is a good game but with RP you have been able to make a great game the best. :clap:
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    Legendary modder interview: Mash

    The high resolution patches : without them i would never have replayed fallout.... Huge thks :clap: Talking about fallout NV, it's too bad fallout 1/2 are much harder to mod.
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    The screenshots thread

    The weather effect and the screenshot are awesome :crazy: I often see great stuff here and there but almost always as screenshot and not "in game". Will be great to incorporate those locations as random encounter or small location in Fallout 2, maybe with a small quest related to them ( not...
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