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    The Shandification of Fallout

    Ah yes, The Daggerfall, Minecraft, Elite and all those dynamically and procedurally generated spaces, although mechanics of building those gameworlds is somewhat different then this, predefined terrains that are mostly in mentioned games. Nevertheless, point is there are methods to build a...
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    The Shandification of Fallout

    I'm sure you are aware of how big gameworld could be, so I really think technology is not main limiting factor here. Not any more. But being big is only a part of it, other elements must play their role. I know that I'm mentioning STALKER way too much, but it's a good example how ALife (AI for...
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    The Shandification of Fallout

    Not so sure that I agree with all that is said in that video, but there are three main things that I want from the game world: - don't be static and too predicable - be logical. - don't hand-cuff my freedom in some way without some good reason. Also, don't know much about other genres...
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    Obsidian CEO Talks Working on Fallout Again

    Np. Trying to be short but I guess I failed. But don't worry, you haven't missed much:)
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    Obsidian CEO Talks Working on Fallout Again

    Ok, but we'll end up talking about tastes. It's ok. You think it is. Me: not so much. But, we are comparing apples and oranges in many instances. Fallout was far from perfect but don't forget, F1/F2 were made in past century for god sake... Yes, I agree, they did a nice job, but, somehow it...
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    Obsidian CEO Talks Working on Fallout Again

    For those "boo hoo" who might be interested about this rant. If not, skip it. It's very simple actually. You can relativize every single thing, but at the end of the day, Bethesda is making fallout games that majority of players who liked F1/F2 doesn't consider as a true sequel. That's not a...
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    Obsidian CEO Talks Working on Fallout Again

    No matter how good they are (Obsidian) at making games - it's Bethesda's story and it's "common denominator" effect. So, I would probably try it, but it wouldn't be any deeper (in any way) then previous one, I sure in it. Reason: it would be catered for same buyers as before, same age, same...
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    Wasteland 2 first look video released, update

    Yup, pleasantly surprised. Still, there are more then enough places that could hinder immersivness (inventory, quest realization, AI behavior, skill tree details, some other combat situations now shown here, gross over-simplification in a effort to escape micromanagement, etc...), but...
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    Quick Wasteland 2 status update

    Yup, I noticed it, being clean or maybe better, sanitized, is that little thing that, for some reason, always flies under the radar and has great negative effect on credibility of that world. Rarely any notable movie (and similar media) escape the rule that main actors/world/story must be...
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    Setting Fallout 4 Part 1 (of 2) – How the West Was Fun

    I think it's obvious from articles so far, while that Todd guy is in charge, fallout universe will not be well-thought out, deep and coherent for a simple reason - It's /nearly/ impossible to be like it, if they are inserting content by "it's fun" and "tl/dr" philosophy. So, to remind us all -...
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    Zone Archeology: Anarchy Cell design doc, STALKER 2 art

    Judging by the rumors that won't be any time soon, but I would like to try that too if they actually release it. For now, for me - it's in waporware-ish state.
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    Zone Archeology: Anarchy Cell design doc, STALKER 2 art

    I played STALKERSOUP for few days last month and it's really impressive what Tecnobacon and dAVROS are trying to achieve. It's still "beta" though, so it's full of bugs, dead ends and similar things well too good known in vanilla stalker, but you can feel what world of stalker would look like if...
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    Zone Archeology: Anarchy Cell design doc, STALKER 2 art

    Now that I know about some of the problems BF have encountered in finding finances for W2, I could understand some of reasons why S.T.A.L.K.E.R. 2 will not happen. Still, I can't understand how sequel of this scope can't find finances to continue its development (in the first place as a...
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    Novelist Patrick E. McLean joins Wasteland 2 team

    If anything, I like that "slightly twisted" description in the tweet. Plus, I hope he is not a shmak , I'm truly sick of "politically correct" writers of any kind (being rude is something else). Let's hope he will find this game as the place to prove himself worthy and maybe he will add...
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    Wasteland 2 Saturation Option Screenshots

    I like them all. Plus, as Per said, most certainly there will be anoption to adjust this to our likening. For someone like me who is not an artist, it's interesting how slight change of color can alter whole perception of the world that we are imagining. I wouldn't like to see changes in...
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    Rumor: Bethesda has the rights for a STALKER title

    I don't know. Maybe it's better to fed the vultures (ie Beth) then to fall into oblivion (pun intended). That's worth something I guess. "And that's not all! Also, our games could be played by retarded people! And you get two games for the price of one!". And I'm not insulting retarded...
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    Andrée Wallin Ranger Headshot Concept Art

    4too, you are riding some strangely appealing animal;) Game art. Like the hat, like the face, like the emotion scenery conjures in me. Have a bitter memory of similar F3's great pre-production art. Would love to explore those tombs of old in the background. The storm is brewing. The storm...
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    Wasteland 2 screenshot and tidbits

    Well, there is obviously a lot of work and tinkering ahead. For me, I like what I see, though, as someone noticed, characters are indeed somehow strange and terrain looks not fully finished (those cactus/cacti look somehow alone, maybe some type of desert "grass" would be appropriate? Take this...
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    WIP Wasteland 2 screenshot coming next week

    Meh, maybe you can hate what they stands for, but don't give them that much credit to actually hate the company which sole purpose is the profit. Their employees are getting their paychecks "and stuff" because they are selling things... Hate? Really no. Contempt? yup. A lots of.
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    WIP Wasteland 2 screenshot coming next week

    No doubt that is one (but not the only one) of the reasons why the game turn out to be like, but you are thinking in terms in causes. I'm commenting about the effect of those causes. It was a colorful game to me (well, it's hard to define iirc 8-bit graphic as "colorful" by today's standard, but...
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