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Greetings stalkers. It's day three of our Zone Archeology feature and this time we're bringing you the S.T.A.L.K.E.R.: Anarchy Cell design document (which was finally released under the name S.T.A.L.K.E.R.: Clear Sky). This file contains the basic story outline, new content planned for the game, including weapons, monsters, locations, as well as high quality renders originally used for the collector's edition guide and promotional materials.
What's so cool about Anarchy Cell? While most elements made it into Clear Sky, there are several that did not. Most importantly, the Pripyat Underground level, which was entirely cut (though it was advertised as included, even on the game's packaging) and was supposed to include Morlocks: degenerate, mutated workers from Pripyat who were trapped underground in the wake of the second Chernobyl disaster. Then there's the peculiar Cartographer character and his home, full of spatial anomalies, the Bridge over the Pripyat river, Noosphere sentience subplot that was cut altogether and many more bigger and smaller details...
The document is well worth reading for any fan of the S.T.A.L.K.E.R. series, and can be downloaded here.
Second, we also bring you nineteen new pieces of S.T.A.L.K.E.R. 2 artwork: renders and concept art by Anatolij Didko and Nikolai Gatilov:
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Greetings stalkers. It's day three of our Zone Archeology feature and this time we're bringing you the S.T.A.L.K.E.R.: Anarchy Cell design document (which was finally released under the name S.T.A.L.K.E.R.: Clear Sky). This file contains the basic story outline, new content planned for the game, including weapons, monsters, locations, as well as high quality renders originally used for the collector's edition guide and promotional materials.
What's so cool about Anarchy Cell? While most elements made it into Clear Sky, there are several that did not. Most importantly, the Pripyat Underground level, which was entirely cut (though it was advertised as included, even on the game's packaging) and was supposed to include Morlocks: degenerate, mutated workers from Pripyat who were trapped underground in the wake of the second Chernobyl disaster. Then there's the peculiar Cartographer character and his home, full of spatial anomalies, the Bridge over the Pripyat river, Noosphere sentience subplot that was cut altogether and many more bigger and smaller details...
The document is well worth reading for any fan of the S.T.A.L.K.E.R. series, and can be downloaded here.
Second, we also bring you nineteen new pieces of S.T.A.L.K.E.R. 2 artwork: renders and concept art by Anatolij Didko and Nikolai Gatilov:
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