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    Rumour: Wasteland 2?

    Oh, that was a very good game. Even untranslated. And yes, there is english text "patch".
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    Rumour: Wasteland 2?

    Maybe that is not a practice, but I don't see any real programmers in "about" page on the site. Only administration. Moreover, in hiring job description, there are mainly web/phone oriented jobs [c#, asp...] that they seek, so my guess is, if they are hiring, they are not hiring for wasteland...
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    Rumour: Wasteland 2?

    Too good to be true? I would like to see some more info if someone find something.
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    Chris Avellone says many words

    Well, for those who are interested about Alpha Protocol, I was searching a little what game is about. It may be better than I previously thought. Although PC feels too generic, his movement somewhat stiff and in some clips robotic, face without any personal characteristic, those are just...
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    Chris Avellone says many words

    Quality spent time. Tnx for info, otherwise I would miss it for sure. No bullshit introduction much and I really liked it. Not that I was searching, but I rarely see something as informative as this. On many layers. For me, as far as I can remember, this, crytek interative level/AI...
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    Fallout 3 Point Lookout Previews

    Ah, I thought it was obvious. I meant: in this game+dlc's. My mistake. Nevertheless, all I see from these reviews is fps part. Only time they mentioned PC level is in terms to kill something... Or to blow things up real good.
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    Fallout 3 Point Lookout Previews

    Almost funny. Although I don't follow this game as closely as I was, there is some kind of profound amusement in how, let's say, far, can someone without imagination, let's say, go, in pursuit for money... Don't get me wrong, it's far better then killing for money, prostitute or something...
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    S.T.A.L.K.E.R Call of Pripyat Announced

    We share similar opinion about completeness of some game. It's a principle of design, not its realization in concrete example. It's not exclusive to have complete game and design it with sequels in mind. Good thing that some developers are aware of that as you say, I saw a fair share of stupid...
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    S.T.A.L.K.E.R Call of Pripyat Announced

    Both Stalkers are closer to "fallout-feel" than anything else right now. Pity it's just a post-apoc fps and the original game story was not designed with sequels in mind. I mean, you did kill wish granter, didn't you? They should learn something from BioWare's Mass Effect. Any game that pretend...
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    1UP interview with Emil

    You know what; “at the end of a day” it is still mystery to me why Bethesda went for this IP. After Oblivion, knowing mentality of average OB player, they could have made just a contraction set, nothing more, and it would sell like hotcakes to OB players. No 4 years of waiting for … this. And...
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    1UP interview with Emil

    The lead designer and the man in charge specifically for “literary part” of this game.:clap: After reading whole interview, I find it very sad, and ironically funny, in a same time. That “laid back” attitude is simply amazing... If you ever heard someone like this guy, it is obvious...
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    Bethesda Softworks Announces Creation Kit and DLC

    Yes, I tend to agree with you. It would need so many changes that I think it would be easier to make completely new game. I have given hope a long, long time ago, though. Nevertheless, CS is a good thing. Mods will do as much as humanly possible with this fallout POS sequel and it will be...
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    Nicolas Intoxicate opens dev blog

    Meh. Could be... Could be... but: Who wrote here that present game industry is similar to “600 cable programs and nothing really to watch”? I couldn’t agree more. In a rightful quest for profit, but blind and stupid faith in so-called “marketing statistic”, “market tendencies” and...
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    IGN Fallout 3: Six Hours of Exploration

    Glow was stroked by a single bomb. What do you think how many bombs DC got? 2? Dozen? In any case: it should be glowing like a charismas tree. However, that’s only one example how to avoid “tunnel effect” and stupid walls… Use something else on different places….
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    IGN Fallout 3: Six Hours of Exploration

    Well, STALKER did it [partly] by radiation contamination at places where you shouldn't be... 200 y. or so is not a long period for half-decay of radioactive elements [if you are able to survive first 3 day anyway], reality-wise. edit: Or something like that... Fences, better design...
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    IGN AU interviews Pete Hines

    Water? Hmmm. Same could be said for food, electricity, guns, ammo, laws, armor, stimpacks… survival in general. Maybe as in “find water chip, ours broke”, but I do not remember some major pressure about water… In desert, anything is “focal”:) I thought [and still think] the focal point...
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    Academia on Fallout fans

    Both Beth’s F3 and The Witcher site are good examples to compare “things” and learn if you are interested [and have time] to do so. As far as I know, The Witcher is first CDP’s game. On other hand, I think Bethesda is, ironically in a way, victim of their own success with [most noticeably] Oblivion.
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