Afterfall still coming, still awesome!

Lexx

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The Afterfall website is down, but here is the info on Intoxicate's first Afterfall project, originally announced under working title Rascall: "Afterfall - Insanity", a new and great third person horror shooter, to be published by The Games Company. Here are some amusingly bad screenshots:

<center> </center><blockquote>The Afterfall universe celebrates its digital premiere with a third-person horror shooter to be launched early 2011
TGC – The Games Company secures the European rights on the tech and story driven horror-shooter Afterfall: Insanity.

There are big things on the horizon for fans of story based horror-shooters at the beginning of 2011. TGC announces the first game set in the popular Afterfall universe: Afterfall: Insanity.

Players face their destiny in the desolate ruins of once thriving cities and well-known areas - or to be more exact: in the sewers and tunnels beneath them. Decaying shelters and hideaways stage mankind’s struggle for survival after the nuclear holocaust from October 2012. Facing horrible mutants, bloodthirsty mercenaries and other threats, humanity fights for existence.

In this derelict world Afterfall: Insanity tells the hair-raising tale of a psychiatrist – the story’s hero - with unrivaled intensity. The intricate plot, defined by unpredictable events, story twists and narrative nuances are coupled with breathtaking graphics. Thanks to the latest Unreal engine, Afterfall: Insanity is full of stunning effects and skillfully crafted levels, which creates a dark and coherent atmosphere packed with thrilling fights against impressive enemies.
Afterfall: Insanity is scheduled for a release at the beginning of 2011 for PC and next-gen consoles.</blockquote>The fact that Intoxicate managed to dupe yet another company is beyond comprehension.
 
I wonder if there are still people actually interested in this.

What I saw from the original Afterfall and what it was called before that it was a bit of a Fallout clone, having Vaults and a Brotherhood esque organization that had power armor and knew how to build train tracks.

It has been going from one thing to another over the years.
 
Lol, they don't have shadows XD An action game without shadows is like...

Fallout 3 XD
 
So, is Insanity a spinoff of the "real" ( :roll: ) Afterfall or just the piece of crap Bourgeoisie has finally turned into ?
 
Maybe he needs a shadow in his shadow so he can cast a shadow while he casts a shadow?

[spoiler:d4f9df18b5]It's late and I'm sleepy. Pardon the corny-ness. [/spoiler:d4f9df18b5]

The art on the zombies in the first picture seems pretty good. The third picture is confusing though. I've heard of lever puzzles but this is ridiculous! Do you have to stun the zombie before you pull the lever in his chest to get the door to open?
 
That zombie was cool with five railroad spikes jammed into his torso, but that last one was the straw that broke the camel's back.
 
I know nothing about this game or why it's getting mocked, but i like the Klibanion design of the armor on the 3rd image ; but the Hussar wings are a bit too much and perfectly useless... ;)
 
If there will be turks in the game, you can scare them away with the wings. :>


/Edit, not to forget: The game is announced for PC and next-gen consoles of course.
 
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