Greetings NMA!
Stopping by to make the first announcement on your forum in particular, about a new post-apocalyptic project! (bet you've heard that before
)
Following the recent shutdown of Auto Assault, a group of dedicated and talented players decided to work on a new MMO inspired by AA, but with a fresh and realistic vision.
We aim to create an FPS/Vehicular hybrid with a far more involved "RPG" content than what gets usually branded these days, with realistic choices and consequences within the game world (and lots of Fallout series influence).
We've been working for the last 2 months on the storyline, concept art and all the usual conceptual elements. We have also assembled a solid crew of writers, artists, modelers and a sound engineer, but we are always looking for a few more talented volunteers. A special call goes to any programmers who can handle C++ and scripting using Torque Game Engine Advanced and more.
If any of you are interested please feel free to visit us at the official site and register at our forums: http://apokalypsos.com or contact me directly at sigoya(at]gmai[dot].com
<blockquote>Apokalypsos is a Role Playing Game set in a massively multiplayer online world. This title sends the player into a devastated North America as a surviving refugee, escaping the brutal winters of the north. Seeking a new shelter and a better future, the player is forced to take a side in the ongoing battle between the surviving factions that control the few remaining resources.
The player is free to explore entire zones and areas on foot, in 1st or 3rd person view, scavenging resources, fighting enemies & creatures and building a legacy.
The game systems will allow the player to acquire vehicles in which they can use to travel into far and forgotten zones, through a highway system, full of missions and challenges.
Faction Control Zones:
-Refugees: The survivors of the devastated American continent gathered under the protection of the SOS forces in Camp Zero, South Dakota.
-Rebels: Situated far west of the SOS refugee camps, covering the area surrounding mount St. Helens and parts of what formerly was known as Canada.
-Protectors: Located in the lower eastern shore zones, away from the northern ice-engulfed borders, yet close to the old centers of power in Maryland and D.C.
-Reformers: Escaping the growing persecution and cleansing efforts, the Reformers gathered their remnants in the central areas of the Midwest and southwest, where the deserts and difficult terrain kept them safe & hidden.
Welcome to Apokalypsos stranger!</blockquote>Regards,
Sigoya - Project Lead
Apokalypsos.com
Stopping by to make the first announcement on your forum in particular, about a new post-apocalyptic project! (bet you've heard that before

Following the recent shutdown of Auto Assault, a group of dedicated and talented players decided to work on a new MMO inspired by AA, but with a fresh and realistic vision.
We aim to create an FPS/Vehicular hybrid with a far more involved "RPG" content than what gets usually branded these days, with realistic choices and consequences within the game world (and lots of Fallout series influence).
We've been working for the last 2 months on the storyline, concept art and all the usual conceptual elements. We have also assembled a solid crew of writers, artists, modelers and a sound engineer, but we are always looking for a few more talented volunteers. A special call goes to any programmers who can handle C++ and scripting using Torque Game Engine Advanced and more.
If any of you are interested please feel free to visit us at the official site and register at our forums: http://apokalypsos.com or contact me directly at sigoya(at]gmai[dot].com
<blockquote>Apokalypsos is a Role Playing Game set in a massively multiplayer online world. This title sends the player into a devastated North America as a surviving refugee, escaping the brutal winters of the north. Seeking a new shelter and a better future, the player is forced to take a side in the ongoing battle between the surviving factions that control the few remaining resources.
The player is free to explore entire zones and areas on foot, in 1st or 3rd person view, scavenging resources, fighting enemies & creatures and building a legacy.
The game systems will allow the player to acquire vehicles in which they can use to travel into far and forgotten zones, through a highway system, full of missions and challenges.
Faction Control Zones:
-Refugees: The survivors of the devastated American continent gathered under the protection of the SOS forces in Camp Zero, South Dakota.
-Rebels: Situated far west of the SOS refugee camps, covering the area surrounding mount St. Helens and parts of what formerly was known as Canada.
-Protectors: Located in the lower eastern shore zones, away from the northern ice-engulfed borders, yet close to the old centers of power in Maryland and D.C.
-Reformers: Escaping the growing persecution and cleansing efforts, the Reformers gathered their remnants in the central areas of the Midwest and southwest, where the deserts and difficult terrain kept them safe & hidden.
Welcome to Apokalypsos stranger!</blockquote>Regards,
Sigoya - Project Lead
Apokalypsos.com