ZombieSupaStar
First time out of the vault

Probably my most hyped game this fall, although I fear it will be devoured by Modern War 2, and Left 4 Dead 2 hype.
Gearbox made some good half life 1 side games, so I have hope the gun play in this "shooter rpg" is fun, basically its like "Diablo 2 with guns" which seems like a lot better hybrid genre than "Oblivion with guns" did.
giant bomb recently did an interview and im pretty stoked!
http://www.giantbomb.com/news/we-played-borderlands/1590/
I did like the dig at the "auto leveling content" concept. I hate that stuff also, D&D or not...
and also a rockpapershotgun interview
http://www.rockpapershotgun.com/2009/07/28/hands-on-borderlands/
Gearbox made some good half life 1 side games, so I have hope the gun play in this "shooter rpg" is fun, basically its like "Diablo 2 with guns" which seems like a lot better hybrid genre than "Oblivion with guns" did.
giant bomb recently did an interview and im pretty stoked!
http://www.giantbomb.com/news/we-played-borderlands/1590/

I did like the dig at the "auto leveling content" concept. I hate that stuff also, D&D or not...
and also a rockpapershotgun interview
http://www.rockpapershotgun.com/2009/07/28/hands-on-borderlands/
It’s like Fallout 3. No, wait, it’s like Hellgate. No, wait, it’s like Doom.
Well… it has some of the core values of all of those, but a very different implementation. It’s an RPG-FPS, fundamentally. But unlike Fallout 3 and Mass Effect and Hellgate, this isn’t an FPS-like targeting reticule built awkwardly on top of dice-rolls and statistics. It’s statistics and dice-rolls built on top of a first-person shooter. That simple inversion is key to why Borderlands works – this is an action game first and foremost. You won’t find yourself lost eight phrases deep in a dialogue tree. You won’t find a precisely-targeted headshot failing to hit because of some invisible maths, and you won’t find that aiming somewhere within a 20-foot radius of someone automagically punches a bullet through their chest. You will find that hiding behind a rock or running away stops you from getting shot. As does shooting first, and accurately.
The RPG stuff comes as a result of playing the FPS stuff well – you take out the various homicidal men, mutants and mutant-men efficiently, you earn yer XP and your loot drops. It sounds phenomenally simple, and it is. It’s just that no-one’s done it right before. Well, there’s Deus Ex and System Shock 2, but this is scarcely attempting to be those. No moral deliberation, philosophical pondering or literary references here. This is about the joy of meatheadery.