calculon000
Sonny, I Watched the Vault Bein' Built!

-Good premise.
-Simple and to the point campaign interface, in a good way.
-Interesting dynamic in how each territory has specific advantages in owning
-FUCKING RETARDED COMBAT
Shattered Union is the case against turn based combat wrapped up into one game. While I thought the game was pretty neat up until I actually go to attack something, once I get into the combat it does nothing but frustrate me.
Here’s the process I go through every time I try and play it:
-Select units you want to bring in
-Deploy units onto the hexes.
-Move units toward cities
-End Turn
-Watch a few units get damaged/destroyed
-Destroy/damage enemy units
-End Turn
-Watch all aircraft get destroyed by anti aircraft aircraft with no way to defend them using my AA guns because this is turn based.
-Watch my units get raped with artillery
-Kill some more units
-End turn
-Get what I have left raped by uncontested artillery and aircraft.
God damn I hate turn based combat.
-Simple and to the point campaign interface, in a good way.
-Interesting dynamic in how each territory has specific advantages in owning
-FUCKING RETARDED COMBAT
Shattered Union is the case against turn based combat wrapped up into one game. While I thought the game was pretty neat up until I actually go to attack something, once I get into the combat it does nothing but frustrate me.
Here’s the process I go through every time I try and play it:
-Select units you want to bring in
-Deploy units onto the hexes.
-Move units toward cities
-End Turn
-Watch a few units get damaged/destroyed
-Destroy/damage enemy units
-End Turn
-Watch all aircraft get destroyed by anti aircraft aircraft with no way to defend them using my AA guns because this is turn based.
-Watch my units get raped with artillery
-Kill some more units
-End turn
-Get what I have left raped by uncontested artillery and aircraft.
God damn I hate turn based combat.