Chris Avellone on the package from Lonesome Road

WorstUsernameEver

But best title ever!
In case some parts of Lonesome Road's story are not that clear to you, Chris Avellone has elaborated on the mysterious package that basically kick-started the events behind Lonesome Road on his blog on the Obsidian Entertainment forums.<blockquote> NCR sacks Navarro in the West, recovers a bunch of tech they don't understand, as history has proven.

They do, however, recognize the symbols (American flag, silo stencils, etc.) and recognize it might be tied to the same symbols and markings the NCR found at the Divide.

NCR hires a Courier to take the item there. They don't for a second think that anything bad will happen as a result, and neither does the player.

Player delivers package, leaves.

The package is a detonator that contains missile launch codes that just needs to get within range and start chatting with launch computers. </blockquote>
 
While I later understood that as well, I really wish MCA has actually put that in Lonesome Road in some way.
A holo disc or a computer entry, something.
 
I personally am not a fan of this kind of out of context explanations done by authors outside of their narratives. If a narrative is meant to be ambiguous then having the author state the intent is nasty and blows for a reader/watcher/player if it's not.. well, I suppose it makes sense, but it's kind of an admission of failure, isn't it?

That said, I never found this point particularly ambiguous and he doesn't really touch on how the package came to be reassembled as ED-E. A bit of a disappointment that the narrative is what it is in Lonesome Road, considering it's a work from Avellone and that he did far better work on the other DLC.
 
Why would the NCR send something that was scavenged from Navarro (and probably seen as high value) to be analyzed at a recently annexed territory of dubious loyalty/the frontier of their empire? Just because of the symbols? Seems kind of weak. As does having this thing automatically trigger a new holocaust.

This didn't need to be explained, just leave it at 'it's a MacGuffin' ....
 
WorstUsernameEver said:
I personally am not a fan of this kind of out of context explanations done by authors outside of their narratives. If a narrative is meant to be ambiguous then having the author state the intent is nasty and blows for a reader/watcher/player if it's not.. well, I suppose it makes sense, but it's kind of an admission of failure, isn't it?

That said, I never found this point particularly ambiguous and he doesn't really touch on how the package came to be reassembled as ED-E. A bit of a disappointment that the narrative is what it is in Lonesome Road, considering it's a work from Avellone and that he did far better work on the other DLC.

I actually really like the Lonesome Road Narrative but an easy explanation for that is that Avellone tried to combine several of his earlier Fallout-related Ideas into Lonesome Road while at the same time making it a very personal, focused experience.

Dead Money and OWB both didn't have this problem.
 
C2B said:
I actually really like the Lonesome Road Narrative but an easy explanation for that is that Avellone tried to combine several of his earlier Fallout-related Ideas into Lonesome Road while at the same time making it a very personal, focused experience.

Dead Money and OWB both didn't have this problem.

There are a lot of good ideas in Lonesome Road and the ending alone almost redeems all the wasted potential with Ulysses as a character (and as a personal preference, I wanted that weather experiment, godammeeeeet), but it's not handled elegantly, especially considering that Avellone already did this stuff and better with KOTOR 2.
 
The wireless gadget that just needs to get within range sounds a little bit more like 90s tech than 50s. /random complaint
 
Well people did miss the HUGE "MAKE A NEW SAVE FILE BEFORE GOING INTO THE HOOVER DAM BATTLE" Prompt and get pissy ebcause they go stuck in the Battle and they had to patch a way for peopel that don't read to be able to cotinue playing...
 
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