Hello,
I'm looking for any helpful suggestions about converting models / images to frm and incorporating them in the game, specifically:
a) At what angles do you render the image? Any special useful settings for Blender? Colours?
b) Are there any usually successful but not obvious settings for gif2frm?
c) Correct critter / item positions, centring, size?
d) Any other suggestions.
To explain the situation: the person, who was in charge of this in our mod doesn't appear to work often and is literally pain in the a*** to collaborate with and of course, he 'doesn't remember how he converts models from Blender to frm, he just tries it'.
Technically, adding frm to the mapper is simple (or at least well documented), but rendering at the right angle and finding the right size and position takes days of experimenting, so I would like to avoid it as much as possible.
I would love to hear any practical suggestions or notes.
I'm looking for any helpful suggestions about converting models / images to frm and incorporating them in the game, specifically:
a) At what angles do you render the image? Any special useful settings for Blender? Colours?
b) Are there any usually successful but not obvious settings for gif2frm?
c) Correct critter / item positions, centring, size?
d) Any other suggestions.
To explain the situation: the person, who was in charge of this in our mod doesn't appear to work often and is literally pain in the a*** to collaborate with and of course, he 'doesn't remember how he converts models from Blender to frm, he just tries it'.
Technically, adding frm to the mapper is simple (or at least well documented), but rendering at the right angle and finding the right size and position takes days of experimenting, so I would like to avoid it as much as possible.
I would love to hear any practical suggestions or notes.