Anyone play it? Finished it after two days of heavy sitting and, well, it's a mixed bag.
Pros:
- Art style. The 200 year older technology of the Sovereign Colonies and the design of their ships, installations, uniforms, and everything else is amazing. Love the retro feel.
- Background. The SC and their Armed Forces are well explored via text logs. Their actions on Tau Volantis make sense.
- The ships and chapters in orbit. Awesome. Love the salvager feel to it (and CMS Roanoke).
- Side missions. Barring the reused environments, they're quite tasty, especially the stories they tell. Supply depot story. Man.
- Side plots. Most of them are piecing together 200 year old stories, but they're fine. Especially figuring out why SCAF did what it did.
Cons:
- The story and its conclusion. Let's just say that Dead Space 3 fails to form a complete trilogy and leaves stuff open ended.
- Some of the characters (Norton and that black scientist) behave like they were drinking retard juice before following it with moron salad and idiot cheese. Seriously, some of the character plot twists made me cringe. And I don't do that a lot.
- Action. Where's my System Shock 2 low-key horror? Dead Space 3 instead piles fucktons of enemies against you at nearly every step. Everywhere you see a vent, you can be sure a necromorph will come at you.
Game is good. If it wasn't for some really bad writing and the whole
[spoiler:32e6349df7]THE MOON IS A GIANT NECROMORPH AND THERE ARE MORE OF THEM[/spoiler:32e6349df7]
thing it'd be great or awesome even.
Pros:
- Art style. The 200 year older technology of the Sovereign Colonies and the design of their ships, installations, uniforms, and everything else is amazing. Love the retro feel.
- Background. The SC and their Armed Forces are well explored via text logs. Their actions on Tau Volantis make sense.
- The ships and chapters in orbit. Awesome. Love the salvager feel to it (and CMS Roanoke).
- Side missions. Barring the reused environments, they're quite tasty, especially the stories they tell. Supply depot story. Man.
- Side plots. Most of them are piecing together 200 year old stories, but they're fine. Especially figuring out why SCAF did what it did.
Cons:
- The story and its conclusion. Let's just say that Dead Space 3 fails to form a complete trilogy and leaves stuff open ended.
- Some of the characters (Norton and that black scientist) behave like they were drinking retard juice before following it with moron salad and idiot cheese. Seriously, some of the character plot twists made me cringe. And I don't do that a lot.
- Action. Where's my System Shock 2 low-key horror? Dead Space 3 instead piles fucktons of enemies against you at nearly every step. Everywhere you see a vent, you can be sure a necromorph will come at you.
Game is good. If it wasn't for some really bad writing and the whole
[spoiler:32e6349df7]THE MOON IS A GIANT NECROMORPH AND THERE ARE MORE OF THEM[/spoiler:32e6349df7]
thing it'd be great or awesome even.