Second-hand game sales are "a huge issue"
He also speaks a bit about digital distribution from a developer's perspective, which is interesting.
Thoughts?
Michael Capps said:"I've talked to some developers who are saying 'If you want to fight the final boss you go online and pay USD 20, but if you bought the retail version you got it for free'. We don't make any money when someone rents it, and we don't make any money when someone buys it used - way more than twice as many people played Gears than bought it..."
Michael Capps said:"And I think DLC will be increasing in scope just because in the US we really need to make strides against the second-hand market."
He also speaks a bit about digital distribution from a developer's perspective, which is interesting.
Thoughts?